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So I was wondering how plausible it would be to add a feature here that used the bodyweight as a value to determine a damage multiplier?
Yeah, why not? Seems like adding a perk and interpolate it's value based on bodyweight may work.
Most likely I'll get to fumble again in the dark trying to making work arcane undocumented functions.
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Yeah, why not?
Seems like adding a perk and interpolate it's value based on bodyweight may work.
Most likely I'll get to fumble again in the dark trying to making work arcane undocumented functions.
The text was updated successfully, but these errors were encountered: