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fix: don't assign piercing damage to weapons that were previously cutting #4217

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chaosvolt
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Purpose of change

So, #4214 was implemented by a script that accidentally converted some polearms from cutting damage to piercing damage.

In addition, mods folder wasn't touched by that PR.

Describe the solution

  1. Fixed makeshift glaive, glaive, naginata, naginata replica, and ji accidentally being converted into piercing weapons. Kept SPEAR flag on them for now.
  2. Added SPEAR flag to naginata fake because the other variants have it. How the fuck the automation script missed that when the item is basically identical to the other two flag-wise is beyond me.
  3. Updated items in mods that I had already set up to fix in fix: use STAB flag for items that don't need SPEAR #4212. Swapped SPEAR for STAB for stirge proboscis, demon spider fang, barbed javelin, TEST sonic screwdriver, and TEST soldering iron
    4, Additionally added STAB flag to fix Biomancer spear, Wicked Bonespear, and wood trident.

Describe alternatives you've considered

  1. It's debatable whether ji should have the SPEAR flag or not, and if so whether halberds are still too bulky to justify it, but I left things as they are for now and just fixed the actual mistakes.
  2. Fixing the migration script. I don't know what actually went wrong with it so.

Testing

  1. Checked affected files for syntax and lint errors.
  2. Used my eyes to confirm I actually removed and/or added the flags I intended to add.

Additional context

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@github-actions github-actions bot added data PRs related to datas. Won't crash game (probably) mods PR changes related to mods. labels Feb 10, 2024
@chaosvolt chaosvolt enabled auto-merge (squash) February 10, 2024 20:23
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Ready

@chaosvolt chaosvolt merged commit 33560c6 into cataclysmbnteam:main Feb 10, 2024
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@chaosvolt chaosvolt deleted the i-am-once-again-screaming-about-automation-scripts branch February 10, 2024 22:47
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2 participants