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[BUG] Killaura switch mode doesn't clear last targets correctly #210

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yorik100 opened this issue Feb 21, 2020 · 3 comments
Closed

[BUG] Killaura switch mode doesn't clear last targets correctly #210

yorik100 opened this issue Feb 21, 2020 · 3 comments
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@yorik100
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Describe the bug
https://streamable.com/pq0xn the video talks about itself

To Reproduce
Steps to reproduce the behavior:

  1. Go to '...'
  2. Click on '....'
  3. Scroll down to '....'
  4. See error

Screenshots
If applicable, add screenshots to help explain your problem.

Additional information:

  • OS: [e.g. iOS]
  • LiquidBounce Build Version [e.g. b61]
  • Minecraft Version [e.g. 1.8.9]
@scorpion3013
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As far as I can see, it has less todo with thruwallsrange.
And more todo with the entities that are around you.
-> Killaura switch problem
Mostlikely the same thing that happens here CCBlueX/Old-LiquidBounce-Issues#3408 (comment)

@yorik100
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As far as I can see, it has less todo with thruwallsrange.
And more todo with the entities that are around you.
-> Killaura switch problem
Mostlikely the same thing that happens here #3408 (comment)

Not really

@yorik100
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Edit : It's 100% Switch mode problem

@1zun4 1zun4 changed the title [BUG] Killaura thruwalls completly broken range [BUG] Killaura switch mode doesn't clear last targets correctly Jun 11, 2020
@1zun4 1zun4 closed this as completed in 6bf9d0f Jun 11, 2020
@1zun4secondary 1zun4secondary transferred this issue from CCBlueX/Old-LiquidBounce-Issues Sep 24, 2020
@1zun4secondary 1zun4secondary added this to the b73 milestone Sep 24, 2020
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4 participants