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fix: live2d motion & expression control based on emotion analysis #55

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cdfmlr opened this issue Jul 27, 2023 · 1 comment
Open

fix: live2d motion & expression control based on emotion analysis #55

cdfmlr opened this issue Jul 27, 2023 · 1 comment
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@cdfmlr
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cdfmlr commented Jul 27, 2023

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@cdfmlr cdfmlr added the bug Something isn't working label Jul 27, 2023
@cdfmlr cdfmlr added this to the v0.4.1 milestone Jul 27, 2023
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cdfmlr commented Aug 15, 2023

I got a plan: mv live2ddriver/emotext muvtuberdriver/

  • live2ddriver:
    • -= emotext client
    • -= API /shizuku: make everything reusable
    • += Emotion -> Motion&Expression mapper (configurable instead of hardcoded)
    • += API /emotion: input (Emotion) -> map(Emotion -> Motion&Expression) -> fwd to live2dview
  • muvtuberdriver:
    • += emotext client
    • += a side flow (i.e. a sub task): (TextOut) -> emotext -> (Emotion) -> live2ddriver

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