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items.c
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items.c
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/* -*- Mode: C; tab-width: 4; c-basic-offset: 4; indent-tabs-mode: nil -*- */
#include "memcached.h"
#include <sys/stat.h>
#include <sys/socket.h>
#include <sys/signal.h>
#include <sys/resource.h>
#include <fcntl.h>
#include <netinet/in.h>
#include <errno.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <time.h>
#include <assert.h>
/* Forward Declarations */
static void item_link_q(item *it);
static void item_unlink_q(item *it);
/*
* We only reposition items in the LRU queue if they haven't been repositioned
* in this many seconds. That saves us from churning on frequently-accessed
* items.
*/
#define ITEM_UPDATE_INTERVAL 60
#define LARGEST_ID POWER_LARGEST
typedef struct {
uint64_t evicted;
uint64_t evicted_nonzero;
rel_time_t evicted_time;
uint64_t reclaimed;
uint64_t outofmemory;
uint64_t tailrepairs;
uint64_t expired_unfetched;
uint64_t evicted_unfetched;
} itemstats_t;
static item *heads[LARGEST_ID];
static item *tails[LARGEST_ID];
static itemstats_t itemstats[LARGEST_ID];
static unsigned int sizes[LARGEST_ID];
void item_stats_reset(void) {
mutex_lock(&cache_lock);
memset(itemstats, 0, sizeof(itemstats));
mutex_unlock(&cache_lock);
}
/* Get the next CAS id for a new item. */
uint64_t get_cas_id(void) {
static uint64_t cas_id = 0;
return ++cas_id;
}
/* Enable this for reference-count debugging. */
#if 0
# define DEBUG_REFCNT(it,op) \
fprintf(stderr, "item %x refcnt(%c) %d %c%c%c\n", \
it, op, it->refcount, \
(it->it_flags & ITEM_LINKED) ? 'L' : ' ', \
(it->it_flags & ITEM_SLABBED) ? 'S' : ' ')
#else
# define DEBUG_REFCNT(it,op) while(0)
#endif
/**
* Generates the variable-sized part of the header for an object.
*
* key - The key
* nkey - The length of the key
* flags - key flags
* nbytes - Number of bytes to hold value and addition CRLF terminator
* suffix - Buffer for the "VALUE" line suffix (flags, size).
* nsuffix - The length of the suffix is stored here.
*
* Returns the total size of the header.
*/
static size_t item_make_header(const uint8_t nkey, const int flags, const int nbytes,
char *suffix, uint8_t *nsuffix) {
/* suffix is defined at 40 chars elsewhere.. */
*nsuffix = (uint8_t) snprintf(suffix, 40, " %d %d\r\n", flags, nbytes - 2);
return sizeof(item) + nkey + *nsuffix + nbytes;
}
/*@null@*/
item *do_item_alloc(char *key, const size_t nkey, const int flags,
const rel_time_t exptime, const int nbytes,
const uint32_t cur_hv) {
uint8_t nsuffix;
item *it = NULL;
char suffix[40];
size_t ntotal = item_make_header(nkey + 1, flags, nbytes, suffix, &nsuffix);
if (settings.use_cas) {
ntotal += sizeof(uint64_t);
}
unsigned int id = slabs_clsid(ntotal);
if (id == 0)
return 0;
mutex_lock(&cache_lock);
/* do a quick check if we have any expired items in the tail.. */
int tries = 5;
int tried_alloc = 0;
item *search;
void *hold_lock = NULL;
rel_time_t oldest_live = settings.oldest_live;
search = tails[id];
/* We walk up *only* for locked items. Never searching for expired.
* Waste of CPU for almost all deployments */
for (; tries > 0 && search != NULL; tries--, search=search->prev) {
uint32_t hv = hash(ITEM_key(search), search->nkey, 0);
/* Attempt to hash item lock the "search" item. If locked, no
* other callers can incr the refcount
*/
/* FIXME: I think we need to mask the hv here for comparison? */
if (hv != cur_hv && (hold_lock = item_trylock(hv)) == NULL)
continue;
/* Now see if the item is refcount locked */
if (refcount_incr(&search->refcount) != 2) {
refcount_decr(&search->refcount);
/* Old rare bug could cause a refcount leak. We haven't seen
* it in years, but we leave this code in to prevent failures
* just in case */
if (search->time + TAIL_REPAIR_TIME < current_time) {
itemstats[id].tailrepairs++;
search->refcount = 1;
do_item_unlink_nolock(search, hv);
}
if (hold_lock)
item_trylock_unlock(hold_lock);
continue;
}
/* Expired or flushed */
if ((search->exptime != 0 && search->exptime < current_time)
|| (search->time <= oldest_live && oldest_live <= current_time)) {
itemstats[id].reclaimed++;
if ((search->it_flags & ITEM_FETCHED) == 0) {
itemstats[id].expired_unfetched++;
}
it = search;
slabs_adjust_mem_requested(it->slabs_clsid, ITEM_ntotal(it), ntotal);
do_item_unlink_nolock(it, hv);
/* Initialize the item block: */
it->slabs_clsid = 0;
} else if ((it = slabs_alloc(ntotal, id)) == NULL) {
tried_alloc = 1;
if (settings.evict_to_free == 0) {
itemstats[id].outofmemory++;
} else {
itemstats[id].evicted++;
itemstats[id].evicted_time = current_time - search->time;
if (search->exptime != 0)
itemstats[id].evicted_nonzero++;
if ((search->it_flags & ITEM_FETCHED) == 0) {
itemstats[id].evicted_unfetched++;
}
it = search;
slabs_adjust_mem_requested(it->slabs_clsid, ITEM_ntotal(it), ntotal);
do_item_unlink_nolock(it, hv);
/* Initialize the item block: */
it->slabs_clsid = 0;
/* If we've just evicted an item, and the automover is set to
* angry bird mode, attempt to rip memory into this slab class.
* TODO: Move valid object detection into a function, and on a
* "successful" memory pull, look behind and see if the next alloc
* would be an eviction. Then kick off the slab mover before the
* eviction happens.
*/
if (settings.slab_automove == 2)
slabs_reassign(-1, id);
}
}
refcount_decr(&search->refcount);
/* If hash values were equal, we don't grab a second lock */
if (hold_lock)
item_trylock_unlock(hold_lock);
break;
}
if (!tried_alloc && (tries == 0 || search == NULL))
it = slabs_alloc(ntotal, id);
if (it == NULL) {
itemstats[id].outofmemory++;
mutex_unlock(&cache_lock);
return NULL;
}
assert(it->slabs_clsid == 0);
assert(it != heads[id]);
/* Item initialization can happen outside of the lock; the item's already
* been removed from the slab LRU.
*/
it->refcount = 1; /* the caller will have a reference */
mutex_unlock(&cache_lock);
it->next = it->prev = it->h_next = 0;
it->slabs_clsid = id;
DEBUG_REFCNT(it, '*');
it->it_flags = settings.use_cas ? ITEM_CAS : 0;
it->nkey = nkey;
it->nbytes = nbytes;
memcpy(ITEM_key(it), key, nkey);
it->exptime = exptime;
memcpy(ITEM_suffix(it), suffix, (size_t)nsuffix);
it->nsuffix = nsuffix;
return it;
}
void item_free(item *it) {
size_t ntotal = ITEM_ntotal(it);
unsigned int clsid;
assert((it->it_flags & ITEM_LINKED) == 0);
assert(it != heads[it->slabs_clsid]);
assert(it != tails[it->slabs_clsid]);
assert(it->refcount == 0);
/* so slab size changer can tell later if item is already free or not */
clsid = it->slabs_clsid;
it->slabs_clsid = 0;
DEBUG_REFCNT(it, 'F');
slabs_free(it, ntotal, clsid);
}
/**
* Returns true if an item will fit in the cache (its size does not exceed
* the maximum for a cache entry.)
*/
bool item_size_ok(const size_t nkey, const int flags, const int nbytes) {
char prefix[40];
uint8_t nsuffix;
size_t ntotal = item_make_header(nkey + 1, flags, nbytes,
prefix, &nsuffix);
if (settings.use_cas) {
ntotal += sizeof(uint64_t);
}
return slabs_clsid(ntotal) != 0;
}
static void item_link_q(item *it) { /* item is the new head */
item **head, **tail;
assert(it->slabs_clsid < LARGEST_ID);
assert((it->it_flags & ITEM_SLABBED) == 0);
head = &heads[it->slabs_clsid];
tail = &tails[it->slabs_clsid];
assert(it != *head);
assert((*head && *tail) || (*head == 0 && *tail == 0));
it->prev = 0;
it->next = *head;
if (it->next) it->next->prev = it;
*head = it;
if (*tail == 0) *tail = it;
sizes[it->slabs_clsid]++;
return;
}
static void item_unlink_q(item *it) {
item **head, **tail;
assert(it->slabs_clsid < LARGEST_ID);
head = &heads[it->slabs_clsid];
tail = &tails[it->slabs_clsid];
if (*head == it) {
assert(it->prev == 0);
*head = it->next;
}
if (*tail == it) {
assert(it->next == 0);
*tail = it->prev;
}
assert(it->next != it);
assert(it->prev != it);
if (it->next) it->next->prev = it->prev;
if (it->prev) it->prev->next = it->next;
sizes[it->slabs_clsid]--;
return;
}
int do_item_link(item *it, const uint32_t hv) {
MEMCACHED_ITEM_LINK(ITEM_key(it), it->nkey, it->nbytes);
assert((it->it_flags & (ITEM_LINKED|ITEM_SLABBED)) == 0);
mutex_lock(&cache_lock);
it->it_flags |= ITEM_LINKED;
it->time = current_time;
STATS_LOCK();
stats.curr_bytes += ITEM_ntotal(it);
stats.curr_items += 1;
stats.total_items += 1;
STATS_UNLOCK();
/* Allocate a new CAS ID on link. */
ITEM_set_cas(it, (settings.use_cas) ? get_cas_id() : 0);
assoc_insert(it, hv);
item_link_q(it);
refcount_incr(&it->refcount);
mutex_unlock(&cache_lock);
return 1;
}
void do_item_unlink(item *it, const uint32_t hv) {
MEMCACHED_ITEM_UNLINK(ITEM_key(it), it->nkey, it->nbytes);
mutex_lock(&cache_lock);
if ((it->it_flags & ITEM_LINKED) != 0) {
it->it_flags &= ~ITEM_LINKED;
STATS_LOCK();
stats.curr_bytes -= ITEM_ntotal(it);
stats.curr_items -= 1;
STATS_UNLOCK();
assoc_delete(ITEM_key(it), it->nkey, hv);
item_unlink_q(it);
do_item_remove(it);
}
mutex_unlock(&cache_lock);
}
/* FIXME: Is it necessary to keep this copy/pasted code? */
void do_item_unlink_nolock(item *it, const uint32_t hv) {
MEMCACHED_ITEM_UNLINK(ITEM_key(it), it->nkey, it->nbytes);
if ((it->it_flags & ITEM_LINKED) != 0) {
it->it_flags &= ~ITEM_LINKED;
STATS_LOCK();
stats.curr_bytes -= ITEM_ntotal(it);
stats.curr_items -= 1;
STATS_UNLOCK();
assoc_delete(ITEM_key(it), it->nkey, hv);
item_unlink_q(it);
do_item_remove(it);
}
}
void do_item_remove(item *it) {
MEMCACHED_ITEM_REMOVE(ITEM_key(it), it->nkey, it->nbytes);
assert((it->it_flags & ITEM_SLABBED) == 0);
if (refcount_decr(&it->refcount) == 0) {
item_free(it);
}
}
void do_item_update(item *it) {
MEMCACHED_ITEM_UPDATE(ITEM_key(it), it->nkey, it->nbytes);
if (it->time < current_time - ITEM_UPDATE_INTERVAL) {
assert((it->it_flags & ITEM_SLABBED) == 0);
mutex_lock(&cache_lock);
if ((it->it_flags & ITEM_LINKED) != 0) {
item_unlink_q(it);
it->time = current_time;
item_link_q(it);
}
mutex_unlock(&cache_lock);
}
}
int do_item_replace(item *it, item *new_it, const uint32_t hv) {
MEMCACHED_ITEM_REPLACE(ITEM_key(it), it->nkey, it->nbytes,
ITEM_key(new_it), new_it->nkey, new_it->nbytes);
assert((it->it_flags & ITEM_SLABBED) == 0);
do_item_unlink(it, hv);
return do_item_link(new_it, hv);
}
/*@null@*/
char *do_item_cachedump(const unsigned int slabs_clsid, const unsigned int limit, unsigned int *bytes) {
unsigned int memlimit = 2 * 1024 * 1024; /* 2MB max response size */
char *buffer;
unsigned int bufcurr;
item *it;
unsigned int len;
unsigned int shown = 0;
char key_temp[KEY_MAX_LENGTH + 1];
char temp[512];
it = heads[slabs_clsid];
buffer = malloc((size_t)memlimit);
if (buffer == 0) return NULL;
bufcurr = 0;
while (it != NULL && (limit == 0 || shown < limit)) {
assert(it->nkey <= KEY_MAX_LENGTH);
/* Copy the key since it may not be null-terminated in the struct */
strncpy(key_temp, ITEM_key(it), it->nkey);
key_temp[it->nkey] = 0x00; /* terminate */
len = snprintf(temp, sizeof(temp), "ITEM %s [%d b; %lu s]\r\n",
key_temp, it->nbytes - 2,
(unsigned long)it->exptime + process_started);
if (bufcurr + len + 6 > memlimit) /* 6 is END\r\n\0 */
break;
memcpy(buffer + bufcurr, temp, len);
bufcurr += len;
shown++;
it = it->next;
}
memcpy(buffer + bufcurr, "END\r\n", 6);
bufcurr += 5;
*bytes = bufcurr;
return buffer;
}
void item_stats_evictions(uint64_t *evicted) {
int i;
mutex_lock(&cache_lock);
for (i = 0; i < LARGEST_ID; i++) {
evicted[i] = itemstats[i].evicted;
}
mutex_unlock(&cache_lock);
}
void do_item_stats_totals(ADD_STAT add_stats, void *c) {
itemstats_t totals;
memset(&totals, 0, sizeof(itemstats_t));
int i;
for (i = 0; i < LARGEST_ID; i++) {
totals.expired_unfetched += itemstats[i].expired_unfetched;
totals.evicted_unfetched += itemstats[i].evicted_unfetched;
totals.evicted += itemstats[i].evicted;
totals.reclaimed += itemstats[i].reclaimed;
}
APPEND_STAT("expired_unfetched", "%llu",
(unsigned long long)totals.expired_unfetched);
APPEND_STAT("evicted_unfetched", "%llu",
(unsigned long long)totals.evicted_unfetched);
APPEND_STAT("evictions", "%llu",
(unsigned long long)totals.evicted);
APPEND_STAT("reclaimed", "%llu",
(unsigned long long)totals.reclaimed);
}
void do_item_stats(ADD_STAT add_stats, void *c) {
int i;
for (i = 0; i < LARGEST_ID; i++) {
if (tails[i] != NULL) {
const char *fmt = "items:%d:%s";
char key_str[STAT_KEY_LEN];
char val_str[STAT_VAL_LEN];
int klen = 0, vlen = 0;
if (tails[i] == NULL) {
/* We removed all of the items in this slab class */
continue;
}
APPEND_NUM_FMT_STAT(fmt, i, "number", "%u", sizes[i]);
APPEND_NUM_FMT_STAT(fmt, i, "age", "%u", current_time - tails[i]->time);
APPEND_NUM_FMT_STAT(fmt, i, "evicted",
"%llu", (unsigned long long)itemstats[i].evicted);
APPEND_NUM_FMT_STAT(fmt, i, "evicted_nonzero",
"%llu", (unsigned long long)itemstats[i].evicted_nonzero);
APPEND_NUM_FMT_STAT(fmt, i, "evicted_time",
"%u", itemstats[i].evicted_time);
APPEND_NUM_FMT_STAT(fmt, i, "outofmemory",
"%llu", (unsigned long long)itemstats[i].outofmemory);
APPEND_NUM_FMT_STAT(fmt, i, "tailrepairs",
"%llu", (unsigned long long)itemstats[i].tailrepairs);
APPEND_NUM_FMT_STAT(fmt, i, "reclaimed",
"%llu", (unsigned long long)itemstats[i].reclaimed);
APPEND_NUM_FMT_STAT(fmt, i, "expired_unfetched",
"%llu", (unsigned long long)itemstats[i].expired_unfetched);
APPEND_NUM_FMT_STAT(fmt, i, "evicted_unfetched",
"%llu", (unsigned long long)itemstats[i].evicted_unfetched);
}
}
/* getting here means both ascii and binary terminators fit */
add_stats(NULL, 0, NULL, 0, c);
}
/** dumps out a list of objects of each size, with granularity of 32 bytes */
/*@null@*/
void do_item_stats_sizes(ADD_STAT add_stats, void *c) {
/* max 1MB object, divided into 32 bytes size buckets */
const int num_buckets = 32768;
unsigned int *histogram = calloc(num_buckets, sizeof(int));
if (histogram != NULL) {
int i;
/* build the histogram */
for (i = 0; i < LARGEST_ID; i++) {
item *iter = heads[i];
while (iter) {
int ntotal = ITEM_ntotal(iter);
int bucket = ntotal / 32;
if ((ntotal % 32) != 0) bucket++;
if (bucket < num_buckets) histogram[bucket]++;
iter = iter->next;
}
}
/* write the buffer */
for (i = 0; i < num_buckets; i++) {
if (histogram[i] != 0) {
char key[8];
snprintf(key, sizeof(key), "%d", i * 32);
APPEND_STAT(key, "%u", histogram[i]);
}
}
free(histogram);
}
add_stats(NULL, 0, NULL, 0, c);
}
/** wrapper around assoc_find which does the lazy expiration logic */
item *do_item_get(const char *key, const size_t nkey, const uint32_t hv) {
//mutex_lock(&cache_lock);
item *it = assoc_find(key, nkey, hv);
if (it != NULL) {
refcount_incr(&it->refcount);
/* Optimization for slab reassignment. prevents popular items from
* jamming in busy wait. Can only do this here to satisfy lock order
* of item_lock, cache_lock, slabs_lock. */
if (slab_rebalance_signal &&
((void *)it >= slab_rebal.slab_start && (void *)it < slab_rebal.slab_end)) {
do_item_unlink_nolock(it, hv);
do_item_remove(it);
it = NULL;
}
}
//mutex_unlock(&cache_lock);
int was_found = 0;
if (settings.verbose > 2) {
if (it == NULL) {
fprintf(stderr, "> NOT FOUND %s", key);
} else {
fprintf(stderr, "> FOUND KEY %s", ITEM_key(it));
was_found++;
}
}
if (it != NULL) {
if (settings.oldest_live != 0 && settings.oldest_live <= current_time &&
it->time <= settings.oldest_live) {
do_item_unlink(it, hv);
do_item_remove(it);
it = NULL;
if (was_found) {
fprintf(stderr, " -nuked by flush");
}
} else if (it->exptime != 0 && it->exptime <= current_time) {
do_item_unlink(it, hv);
do_item_remove(it);
it = NULL;
if (was_found) {
fprintf(stderr, " -nuked by expire");
}
} else {
it->it_flags |= ITEM_FETCHED;
DEBUG_REFCNT(it, '+');
}
}
if (settings.verbose > 2)
fprintf(stderr, "\n");
return it;
}
item *do_item_touch(const char *key, size_t nkey, uint32_t exptime,
const uint32_t hv) {
item *it = do_item_get(key, nkey, hv);
if (it != NULL) {
it->exptime = exptime;
}
return it;
}
/* expires items that are more recent than the oldest_live setting. */
void do_item_flush_expired(void) {
int i;
item *iter, *next;
if (settings.oldest_live == 0)
return;
for (i = 0; i < LARGEST_ID; i++) {
/* The LRU is sorted in decreasing time order, and an item's timestamp
* is never newer than its last access time, so we only need to walk
* back until we hit an item older than the oldest_live time.
* The oldest_live checking will auto-expire the remaining items.
*/
for (iter = heads[i]; iter != NULL; iter = next) {
if (iter->time >= settings.oldest_live) {
next = iter->next;
if ((iter->it_flags & ITEM_SLABBED) == 0) {
do_item_unlink_nolock(iter, hash(ITEM_key(iter), iter->nkey, 0));
}
} else {
/* We've hit the first old item. Continue to the next queue. */
break;
}
}
}
}