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refactore View, now a view is not longer a camera, it fit more how it…
… works in OpenSceneGraph. It makes more senses too when using getWorldMatrix. Refactore light attribute handling in render stage, the previous implementation was able to modify the attribute during draw (uncool) fixed. Adjust api call setScene replaced by setSceneData. Fix example to fix with new api. Need to report the auto near far in view
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