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Setpos'd every frame to keep it up high. If set free, AI behaviour is bound to be a mad dive from 2km down to 50m above ground once an enemy is spotted, and spinning around uncontrollably, making aiming impossible.
UAV being stationary is noticeable but driver seat is locked and it's only used for a max amount of 10 mins anyhow.
The text was updated successfully, but these errors were encountered:
Referenced wrong issue. Considering this issue fixed sind Rev098. Drone has become mobile after 1st mission since constant while loop caused performance issues.
Setpos'd every frame to keep it up high. If set free, AI behaviour is bound to be a mad dive from 2km down to 50m above ground once an enemy is spotted, and spinning around uncontrollably, making aiming impossible.
UAV being stationary is noticeable but driver seat is locked and it's only used for a max amount of 10 mins anyhow.
The text was updated successfully, but these errors were encountered: