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(Copied unedited from http://redvex.d2help.com/viewtopic.php?f=12&t=7952) Small bug in AddBeltItem Packet by BotterX on Sat Aug 02, 2008 3:01 pm Line 30-33 in GameClientPackets.cs Is: public static byte[] Build(uint uid, ushort x, ushort y) { return new byte[] { 0x23, ((byte) uid), ((byte) (uid >> 8)), ((byte) (uid >> 0x10)), ((byte) (uid >> 0x18)), ((byte) x), ((byte) (x >> 8)), ((byte) y), ((byte) (y >> 8)) }; } Should be: public static byte[] Build(uint uid, ushort x, ushort y) { return new byte[] { 0x23, ((byte) uid), ((byte) (uid >> 8)), ((byte) (uid >> 0x10)), ((byte) (uid >> 0x18)), ((byte) 4 * y + x), 0, 0, 0 }; }
Original issue reported on code.google.com by michael....@gmail.com on 7 Aug 2008 at 5:51
michael....@gmail.com
The text was updated successfully, but these errors were encountered:
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Original issue reported on code.google.com by
michael....@gmail.com
on 7 Aug 2008 at 5:51The text was updated successfully, but these errors were encountered: