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On Navi 22, there are miscellaneous rendering issues in some software #17
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@bioraft-xx Interesting, would you be able to try it on macOS Monterey? |
Hello, I could install today Monterey to test it, 12.7.2 the latest, Blender was fixed, in material viewport it shows correctly the scene, but the game still the same, no changes... |
@bioraft-xx Sorry for the delay. I assume the game is not native, and runs through Wine/CrossOver, correct? |
Hello, the game is Mac OS Native, I tested another native MacOS Game Borderlands 3 and the same problem... |
Well, I am not sure if it’s a bug with the game; I’ve seen this game online have glitches on Mac, from a google search |
The thing is I have a RX 6600, with Mac OS native support and the both games runs and looks perfect, with no visual glitches, just in case I tested with another RX 6700 XT but the same problem, this green artifacts. |
macOS Version
Sonoma
What is your CPU's model?
Intel Core i9 14900K
What is your GPU's model?
AMD Radeon RX 6700 XT
Please describe the behaviour in detail.
When I try games like Shadows of The Tomb Raider, some elements or the lighting shows green, in other 3D programs like Blender in the Solid Viewport and Rendered Metal Viewport show perfect no problems, but Material Viewport fails to show image, in some cases like the game some green areas or in more complex 3d designs just a green screen.
What should've happened instead?
Render games or 3D programs with materials normally with no artifacts.
If applicable, attach the .gpuRestart, .panic, etc file related to this issue.
No response
Bug report submission terms
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