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Hello! It seems that there are some threading complications where bilinear scaling seems to only work on the first frame (by resizing each texture2d right before it’s added to the gif structure)
Do you have suggestions on resizing the gif?
The text was updated successfully, but these errors were encountered:
Hello! It seems that there are some threading complications where bilinear scaling seems to only work on the first frame (by resizing each texture2d right before it’s added to the gif structure)
Do you have suggestions on resizing the gif?
The text was updated successfully, but these errors were encountered: