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Port of Logic Engine to .Net C# #185
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Yeah sure, the root engine is all contained in this file here: https://github.com/chrisjpatty/flume/blob/master/src/RootEngine.js |
I've been looking at this for the past couple of days and I've been trying to figure out if the root engine is the proper way to start on this ? From my understanding of this, root engine requires knowledge of the configuration of the system. In order to handle all the ports appropriately wouldn't I need to configure the system in a way that the context of the nodes, ports, and controls and their actions ... then pass that to the C# engine? Trying to figure out what is relevant and what is the minimal amount of data at the moment. |
I'd love to use the output of Flume graph in a Unity C# project. Did anyone manage to get this working? |
I did not but I'm sure that it's still possible. I believe that when I was writing this it was in the midst of transferring to typescript. Since then I've moved on to other projects so I have not returned to this project in some time. |
Hi, I was interested in creating a logic engine for .Net C# and was wondering if you can point me to the code I’d have to modify for that. I’ll then have a look to see what work is required. Thanks
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