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Port of Logic Engine to .Net C# #185

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S4RD7R opened this issue Jul 22, 2022 · 4 comments
Open

Port of Logic Engine to .Net C# #185

S4RD7R opened this issue Jul 22, 2022 · 4 comments

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@S4RD7R
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S4RD7R commented Jul 22, 2022

Hi, I was interested in creating a logic engine for .Net C# and was wondering if you can point me to the code I’d have to modify for that. I’ll then have a look to see what work is required. Thanks

@chrisjpatty
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Yeah sure, the root engine is all contained in this file here: https://github.com/chrisjpatty/flume/blob/master/src/RootEngine.js

@Duinrahaic
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I've been looking at this for the past couple of days and I've been trying to figure out if the root engine is the proper way to start on this ?

From my understanding of this, root engine requires knowledge of the configuration of the system. In order to handle all the ports appropriately wouldn't I need to configure the system in a way that the context of the nodes, ports, and controls and their actions ... then pass that to the C# engine? Trying to figure out what is relevant and what is the minimal amount of data at the moment.

@shealan
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shealan commented May 23, 2024

I'd love to use the output of Flume graph in a Unity C# project. Did anyone manage to get this working?

@Duinrahaic
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I did not but I'm sure that it's still possible. I believe that when I was writing this it was in the midst of transferring to typescript. Since then I've moved on to other projects so I have not returned to this project in some time.

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4 participants