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Program running a bit slow #39
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Original comment by |
Original comment by |
Issue determined to be firewall-related issue on client PC. |
I also am encountering this slowness. I can run an older version of chummer5 and the most recent version of Chummer5a side by side and there is a significant delay in the Chummer5a version. It makes entering in stat and skill levels excruciating. I have localized the slowdown to the UpdateCharacterInfo() method in the frmCreate.cs. It is called in every instance of updating skills and stats. I have not yet had a chance to narrow down the performance sink any further, but I am confident it isn't caused because of firewall related issues. How was the issue determined to be a firewall-related issue on the client PC? I am using Windows 8.1 with the firewall turned off. I have also encountered the lag on a windows 7 laptop. |
According to testing from another user, the fault was caused by Windows Defender firing whenever a change occured in Chummer. Creating an exception in that application resolved the error. So not firewall, per se. Wasn't paying much attention. So far I've been unable to replicate the issue using a variety of laptops and tablets. UpdateCharacterInfo() is a bit of a beast of a method, but breaking it apart would be time-consuming and add to re-work when altering and adding new methods. I'd be inclined to guess that there's a specific combination of character details that triggers the slowdown. |
Hey thanks for the extra info! It was Windows Defender causing the slowdown. Creating an exception in defender for the entire Chummer5a folder fixed the issue. |
Cheers, glad to hear it's working okay for you now! On 4 April 2015 at 14:38, BodieSullivan notifications@github.com wrote:
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I feel this should be added to the main page. "If experiencing slowdowns,
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Original issue reported on code.google.com by
rashidi...@gmail.com
on 7 Mar 2015 at 6:54The text was updated successfully, but these errors were encountered: