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Dockerfile for linux-branch (as a reference, master now compiles and runs on linux) #14
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does not check /usr/lib/x86_64-linux-gnu/ for libs but SPACE-separted LD_LIBRARY_PATH
…e played with the retail version from gog.com": git show df80685 -- ctp2_code/gs/database/profileDB.h | git apply --reject - and manual apply appropriate parts of *.rej
paths adjusted for civctp2 repos
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Also terminates on the creation of a new game. This was not the case 2008 or 2012, so my guess is that either newer compiler/libs cause some assertion without error message, or that I missed to pick some of the cifm changes in 3285b196b128d9. @ptitSeb would you have a look if 54064c9 is missing some. |
I'm in vacation with limited computer access. I'll check when I'm back next week. |
LynxAbraxas
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Dockerfile for linux
Dockerfile for linux-branch (as a reference, master now compiles and runs on linux)
Nov 5, 2018
Closed in favor of #37. |
Merged
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…tes (sender civ == receiver civ)", causes "No such object": This reverts commit fe3b57c. Messagebox(GameObj.cpp Error): No such object Continue? (ctp2:385): Gtk-CRITICAL **: 18:45:55.493: IA__gtk_main_quit: assertion 'main_loops != NULL' failed (ctp2:385): Gtk-CRITICAL **: 18:45:55.495: IA__gtk_main_quit: assertion 'main_loops != NULL' failed (ctp2:385): Gtk-CRITICAL **: 18:45:55.496: IA__gtk_main_quit: assertion 'main_loops != NULL' failed (ctp2:385): Gtk-CRITICAL **: 18:45:55.498: IA__gtk_main_quit: assertion 'main_loops != NULL' failed (ctp2:385): Gtk-CRITICAL **: 18:45:55.506: IA__gtk_main_quit: assertion 'main_loops != NULL' failed Thread 1 "ctp2" received signal SIGSEGV, Segmentation fault. 0x00005555557902ba in UnitData::GetOwner() const () (gdb) bt #0 0x00005555557902ba in UnitData::GetOwner() const () civctp2#1 0x00005555560917d4 in Unit::GetOwner() const () civctp2#2 0x000055555608c8b0 in TradeRoute::RemoveAllReferences(CAUSE_KILL_TRADE_ROUTE) () civctp2#3 0x000055555608c658 in TradeRoute::KillRoute(CAUSE_KILL_TRADE_ROUTE) () civctp2#4 0x000055555578fe8e in TradeRoute::Kill(CAUSE_KILL_TRADE_ROUTE) () civctp2#5 0x000055555600931e in CityData::~CityData() () civctp2#6 0x0000555556009504 in CityData::~CityData() () civctp2#7 0x00005555560985b8 in UnitData::~UnitData() () civctp2#8 0x000055555609869c in UnitData::~UnitData() () civctp2#9 0x0000555556043a05 in GameObj_Delete(GameObj**, unsigned int) () civctp2#10 0x0000555556052891 in ObjPool::Del(ID const&) () civctp2#11 0x00005555560912ee in Unit::RemoveAllReferences(CAUSE_REMOVE_ARMY, int) () civctp2#12 0x0000555556090ae2 in Unit::KillUnit(CAUSE_REMOVE_ARMY, int) () civctp2#13 0x00005555558bcfd4 in Unit::Kill(CAUSE_REMOVE_ARMY, int) () civctp2#14 0x00005555560179fc in CityData::CityToPark(int) () civctp2#15 0x00005555560a0dd2 in UnitData::CityToPark(int) () civctp2#16 0x000055555609446f in Unit::CityToPark(int) () civctp2#17 0x00005555560c6171 in CreateParkEvent::GEVHookCallback(GAME_EVENT, GameEventArgList*) () civctp2#18 0x0000555555fc0500 in GameEventHook::Activate(GameEventArgList*, int, int&) const () civctp2#19 0x0000555555fbd9c4 in GameEventManager::ActivateHook(GAME_EVENT, GameEventArgList*, int, int&) () civctp2#20 0x0000555555fbff27 in GameEvent::Process() () civctp2#21 0x0000555555fbd6b4 in GameEventManager::ProcessHead() () civctp2#22 0x0000555555fbd5e3 in GameEventManager::Process() () civctp2#23 0x0000555555780f4b in CivApp::Process() () civctp2#24 0x0000555555776cec in CivMain(int, char**) () civctp2#25 0x0000555555776889 in main () # Please enter the commit message for your changes. Lines starting # with '#' will be kept; you may remove them yourself if you want to. # An empty message aborts the commit. # # Date: Sat Dec 28 19:51:22 2019 +0100 # # On branch master4testing # Your branch is ahead of 'origin/master4testing' by 1 commit. # (use "git push" to publish your local commits) # # Changes to be committed: # modified: ctp2_code/gs/gameobj/TradeRoute.cpp #
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…tes (sender civ == receiver civ)", causes "No such object": This reverts commit fe3b57c. Messagebox(GameObj.cpp Error): No such object Continue? (ctp2:385): Gtk-CRITICAL **: 18:45:55.493: IA__gtk_main_quit: assertion 'main_loops != NULL' failed (ctp2:385): Gtk-CRITICAL **: 18:45:55.495: IA__gtk_main_quit: assertion 'main_loops != NULL' failed (ctp2:385): Gtk-CRITICAL **: 18:45:55.496: IA__gtk_main_quit: assertion 'main_loops != NULL' failed (ctp2:385): Gtk-CRITICAL **: 18:45:55.498: IA__gtk_main_quit: assertion 'main_loops != NULL' failed (ctp2:385): Gtk-CRITICAL **: 18:45:55.506: IA__gtk_main_quit: assertion 'main_loops != NULL' failed Thread 1 "ctp2" received signal SIGSEGV, Segmentation fault. 0x00005555557902ba in UnitData::GetOwner() const () (gdb) bt #0 0x00005555557902ba in UnitData::GetOwner() const () civctp2#1 0x00005555560917d4 in Unit::GetOwner() const () civctp2#2 0x000055555608c8b0 in TradeRoute::RemoveAllReferences(CAUSE_KILL_TRADE_ROUTE) () civctp2#3 0x000055555608c658 in TradeRoute::KillRoute(CAUSE_KILL_TRADE_ROUTE) () civctp2#4 0x000055555578fe8e in TradeRoute::Kill(CAUSE_KILL_TRADE_ROUTE) () civctp2#5 0x000055555600931e in CityData::~CityData() () civctp2#6 0x0000555556009504 in CityData::~CityData() () civctp2#7 0x00005555560985b8 in UnitData::~UnitData() () civctp2#8 0x000055555609869c in UnitData::~UnitData() () civctp2#9 0x0000555556043a05 in GameObj_Delete(GameObj**, unsigned int) () civctp2#10 0x0000555556052891 in ObjPool::Del(ID const&) () civctp2#11 0x00005555560912ee in Unit::RemoveAllReferences(CAUSE_REMOVE_ARMY, int) () civctp2#12 0x0000555556090ae2 in Unit::KillUnit(CAUSE_REMOVE_ARMY, int) () civctp2#13 0x00005555558bcfd4 in Unit::Kill(CAUSE_REMOVE_ARMY, int) () civctp2#14 0x00005555560179fc in CityData::CityToPark(int) () civctp2#15 0x00005555560a0dd2 in UnitData::CityToPark(int) () civctp2#16 0x000055555609446f in Unit::CityToPark(int) () civctp2#17 0x00005555560c6171 in CreateParkEvent::GEVHookCallback(GAME_EVENT, GameEventArgList*) () civctp2#18 0x0000555555fc0500 in GameEventHook::Activate(GameEventArgList*, int, int&) const () civctp2#19 0x0000555555fbd9c4 in GameEventManager::ActivateHook(GAME_EVENT, GameEventArgList*, int, int&) () civctp2#20 0x0000555555fbff27 in GameEvent::Process() () civctp2#21 0x0000555555fbd6b4 in GameEventManager::ProcessHead() () civctp2#22 0x0000555555fbd5e3 in GameEventManager::Process() () civctp2#23 0x0000555555780f4b in CivApp::Process() () civctp2#24 0x0000555555776cec in CivMain(int, char**) () civctp2#25 0x0000555555776889 in main ()
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…ct": This reverts commit 81ae687. Thread 1 "ctp2" hit Catchpoint 1 (signal SIGSEGV), 0x0000555555790236 in UnitData::GetOwner (this=0x0) at ../ctp2_code/gs/gameobj/UnitData.h:296 296 PLAYER_INDEX GetOwner () const { return m_owner; }; #0 0x0000555555790236 in UnitData::GetOwner (this=0x0) at ../ctp2_code/gs/gameobj/UnitData.h:296 civctp2#1 0x000055555609176a in Unit::GetOwner (this=0x7fffffffe254) at Unit.cpp:397 civctp2#2 0x000055555608c847 in TradeRoute::RemoveAllReferences (this=0x7fffffffe2b4, cause=CAUSE_KILL_TRADE_ROUTE_CITY_DIED) at TradeRoute.cpp:70 civctp2#3 0x000055555608c5c8 in TradeRoute::KillRoute (this=0x55555f993d5c, cause=CAUSE_KILL_TRADE_ROUTE_CITY_DIED) at TradeRoute.cpp:35 civctp2#4 0x000055555578fe0a in TradeRoute::Kill (this=0x55555f993d5c, cause=CAUSE_KILL_TRADE_ROUTE_CITY_DIED) at ../ctp2_code/gs/gameobj/TradeRoute.h:51 civctp2#5 0x000055555600928e in CityData::~CityData (this=0x55555f9935ac, __in_chrg=<optimized out>) at CityData.cpp:582 civctp2#6 0x0000555556009474 in CityData::~CityData (this=0x55555f9935ac, __in_chrg=<optimized out>) at CityData.cpp:605 civctp2#7 0x000055555609854e in UnitData::~UnitData (this=0x55555f99327c, __in_chrg=<optimized out>) at UnitData.cpp:384 civctp2#8 0x0000555556098632 in UnitData::~UnitData (this=0x55555f99327c, __in_chrg=<optimized out>) at UnitData.cpp:389 civctp2#9 0x0000555556043975 in GameObj_Delete (p=0x55555f74099c, id=268435500) at GameObj.cpp:190 civctp2#10 0x0000555556052801 in ObjPool::Del (this=0x55555f74082c, id=...) at ObjPool.cpp:106 civctp2#11 0x0000555556091284 in Unit::RemoveAllReferences (this=0x7fffffffe474, cause=CAUSE_REMOVE_ARMY_PARKRANGER, killedBy=1) at Unit.cpp:293 civctp2#12 0x0000555556090a78 in Unit::KillUnit (this=0x55555f9936b0, cause=CAUSE_REMOVE_ARMY_PARKRANGER, killedBy=1) at Unit.cpp:126 civctp2#13 0x00005555558bcf50 in Unit::Kill (this=0x55555f9936b0, cause=CAUSE_REMOVE_ARMY_PARKRANGER, killedBy=1) at ../ctp2_code/gs/gameobj/Unit.h:108 civctp2#14 0x000055555601796c in CityData::CityToPark (this=0x55555f9935ac, agressor=1) at CityData.cpp:5981 civctp2#15 0x00005555560a0d68 in UnitData::CityToPark (this=0x55555f99327c, agressor=1) at UnitData.cpp:3191 civctp2#16 0x0000555556094405 in Unit::CityToPark (this=0x7fffffffe5a0, agressor=1) at Unit.cpp:1522 civctp2#17 0x00005555560c6107 in CreateParkEvent::GEVHookCallback (this=0x55555674d980 <s_CreateParkEvent>, gameEventType=GEV_CreatePark, args=0x555582a0543c) at CityEvent.cpp:662 civctp2#18 0x0000555555fc0470 in GameEventHook::Activate (this=0x55555ef016cc, args=0x555582a0543c, startIndex=0, resumeIndex=@0x555582a062bc: 1) at GameEventHook.cpp:254 civctp2#19 0x0000555555fbd934 in GameEventManager::ActivateHook (this=0x55555eee50ac, type=GEV_CreatePark, args=0x555582a0543c, startIndex=-1, resumeIndex=@0x555582a062bc: 1) at GameEventManager.cpp:511 civctp2#20 0x0000555555fbfe97 in GameEvent::Process (this=0x555582a062ac) at GameEvent.cpp:112 civctp2#21 0x0000555555fbd624 in GameEventManager::ProcessHead (this=0x55555eee50ac) at GameEventManager.cpp:440 civctp2#22 0x0000555555fbd553 in GameEventManager::Process (this=0x55555eee50ac) at GameEventManager.cpp:415 civctp2#23 0x0000555555780ec7 in CivApp::Process (this=0x555556caec9c) at ctp/civapp.cpp:2563 civctp2#24 0x0000555555776c68 in CivMain (iCmdShow=2, pSzCmdLine=0x7fffffffecb8) at ctp/civ3_main.cpp:1694 civctp2#25 0x0000555555776805 in main (argc=2, argv=0x7fffffffecb8) at ctp/civ3_main.cpp:1440
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Dec 30, 2019
…ct": This reverts commit 81ae687. Thread 1 "ctp2" hit Catchpoint 1 (signal SIGSEGV), 0x0000555555790236 in UnitData::GetOwner (this=0x0) at ../ctp2_code/gs/gameobj/UnitData.h:296 296 PLAYER_INDEX GetOwner () const { return m_owner; }; #0 0x0000555555790236 in UnitData::GetOwner (this=0x0) at ../ctp2_code/gs/gameobj/UnitData.h:296 civctp2#1 0x000055555609176a in Unit::GetOwner (this=0x7fffffffe254) at Unit.cpp:397 civctp2#2 0x000055555608c847 in TradeRoute::RemoveAllReferences (this=0x7fffffffe2b4, cause=CAUSE_KILL_TRADE_ROUTE_CITY_DIED) at TradeRoute.cpp:70 civctp2#3 0x000055555608c5c8 in TradeRoute::KillRoute (this=0x55555f993d5c, cause=CAUSE_KILL_TRADE_ROUTE_CITY_DIED) at TradeRoute.cpp:35 civctp2#4 0x000055555578fe0a in TradeRoute::Kill (this=0x55555f993d5c, cause=CAUSE_KILL_TRADE_ROUTE_CITY_DIED) at ../ctp2_code/gs/gameobj/TradeRoute.h:51 civctp2#5 0x000055555600928e in CityData::~CityData (this=0x55555f9935ac, __in_chrg=<optimized out>) at CityData.cpp:582 civctp2#6 0x0000555556009474 in CityData::~CityData (this=0x55555f9935ac, __in_chrg=<optimized out>) at CityData.cpp:605 civctp2#7 0x000055555609854e in UnitData::~UnitData (this=0x55555f99327c, __in_chrg=<optimized out>) at UnitData.cpp:384 civctp2#8 0x0000555556098632 in UnitData::~UnitData (this=0x55555f99327c, __in_chrg=<optimized out>) at UnitData.cpp:389 civctp2#9 0x0000555556043975 in GameObj_Delete (p=0x55555f74099c, id=268435500) at GameObj.cpp:190 civctp2#10 0x0000555556052801 in ObjPool::Del (this=0x55555f74082c, id=...) at ObjPool.cpp:106 civctp2#11 0x0000555556091284 in Unit::RemoveAllReferences (this=0x7fffffffe474, cause=CAUSE_REMOVE_ARMY_PARKRANGER, killedBy=1) at Unit.cpp:293 civctp2#12 0x0000555556090a78 in Unit::KillUnit (this=0x55555f9936b0, cause=CAUSE_REMOVE_ARMY_PARKRANGER, killedBy=1) at Unit.cpp:126 civctp2#13 0x00005555558bcf50 in Unit::Kill (this=0x55555f9936b0, cause=CAUSE_REMOVE_ARMY_PARKRANGER, killedBy=1) at ../ctp2_code/gs/gameobj/Unit.h:108 civctp2#14 0x000055555601796c in CityData::CityToPark (this=0x55555f9935ac, agressor=1) at CityData.cpp:5981 civctp2#15 0x00005555560a0d68 in UnitData::CityToPark (this=0x55555f99327c, agressor=1) at UnitData.cpp:3191 civctp2#16 0x0000555556094405 in Unit::CityToPark (this=0x7fffffffe5a0, agressor=1) at Unit.cpp:1522 civctp2#17 0x00005555560c6107 in CreateParkEvent::GEVHookCallback (this=0x55555674d980 <s_CreateParkEvent>, gameEventType=GEV_CreatePark, args=0x555582a0543c) at CityEvent.cpp:662 civctp2#18 0x0000555555fc0470 in GameEventHook::Activate (this=0x55555ef016cc, args=0x555582a0543c, startIndex=0, resumeIndex=@0x555582a062bc: 1) at GameEventHook.cpp:254 civctp2#19 0x0000555555fbd934 in GameEventManager::ActivateHook (this=0x55555eee50ac, type=GEV_CreatePark, args=0x555582a0543c, startIndex=-1, resumeIndex=@0x555582a062bc: 1) at GameEventManager.cpp:511 civctp2#20 0x0000555555fbfe97 in GameEvent::Process (this=0x555582a062ac) at GameEvent.cpp:112 civctp2#21 0x0000555555fbd624 in GameEventManager::ProcessHead (this=0x55555eee50ac) at GameEventManager.cpp:440 civctp2#22 0x0000555555fbd553 in GameEventManager::Process (this=0x55555eee50ac) at GameEventManager.cpp:415 civctp2#23 0x0000555555780ec7 in CivApp::Process (this=0x555556caec9c) at ctp/civapp.cpp:2563 civctp2#24 0x0000555555776c68 in CivMain (iCmdShow=2, pSzCmdLine=0x7fffffffecb8) at ctp/civ3_main.cpp:1694 civctp2#25 0x0000555555776805 in main (argc=2, argv=0x7fffffffecb8) at ctp/civ3_main.cpp:1440
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Thread 1 "ctp2" hit Catchpoint 2 (signal SIGINT), 0x00007ffff724a727 in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 Assertion (start < m_code + m_codeSize) Failed in File:SlicSegment.cpp, Line:649 Thread 1 "ctp2" hit Catchpoint 2 (signal SIGINT), 0x00007ffff724a727 in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 Thread 1 "ctp2" hit Catchpoint 3 (signal SIGILL), SlicModFunc::SlicModFunc (this=0x5555605ae6fc, name=0x555556864ee1 "mod_CanPlayerHaveAdvance") at SlicModFunction.cpp:21 21 tag = va_arg(vl, SLIC_TAG); #0 SlicModFunc::SlicModFunc (this=0x5555605ae6fc, name=0x555556864ee1 "mod_CanPlayerHaveAdvance") at SlicModFunction.cpp:21 civctp2#1 0x00005555566159c9 in SlicEngine::AddModFuncs (this=0x55555e2e4fac) at SlicEngine.cpp:3069 civctp2#2 0x0000555556604f29 in SlicEngine::PostSerialize (this=0x55555e2e4fac) at SlicEngine.cpp:457 civctp2#3 0x00005555566a4f0d in gameinit_Initialize (mWidth=-1, mHeight=-1, archive=...) at gameinit.cpp:1683 civctp2#4 0x0000555555b82af5 in CivApp::InitializeGame (this=0x5555570b4bdc, archive=...) at ctp/civapp.cpp:1717 civctp2#5 0x00005555563cd57c in GameFile::Restore (this=0x7fffffffe9e7, filepath=0x55555e916bf4 "/opt/ctp2/Scenarios/AlexanderTheGreat/scen0000/savegame.c2g") at GameFile.cpp:848 civctp2#6 0x00005555563cb4ca in GameFile::RestoreGame (name=0x55555e916bf4 "/opt/ctp2/Scenarios/AlexanderTheGreat/scen0000/savegame.c2g") at GameFile.cpp:186 civctp2#7 0x0000555555b856b6 in CivApp::LoadSavedGame (this=0x5555570b4bdc, name=0x55555e916bf4 "/opt/ctp2/Scenarios/AlexanderTheGreat/scen0000/savegame.c2g") at ctp/civapp.cpp:2651 civctp2#8 0x0000555555b862de in LoadSaveGameAction::Execute (this=0x55555e916bec, control=0x0, action=0, data=0) at ctp/civapp.cpp:2931 civctp2#9 0x0000555555c4b232 in aui_UI::HandleActions (this=0x555557c790dc) at ui/aui_common/aui_ui.cpp:1862 civctp2#10 0x0000555555c4b188 in aui_UI::Process (this=0x555557c790dc) at ui/aui_common/aui_ui.cpp:1847 civctp2#11 0x0000555555b84e02 in CivApp::ProcessUI (this=0x5555570b4bdc, target_milliseconds=30, used_milliseconds=@0x7fffffffeb1c: 0) at ctp/civapp.cpp:2395 civctp2#12 0x0000555555b852a8 in CivApp::Process (this=0x5555570b4bdc) at ctp/civapp.cpp:2548 civctp2#13 0x0000555555b7b2cc in CivMain (iCmdShow=2, pSzCmdLine=0x7fffffffecc8) at ctp/civ3_main.cpp:1694 civctp2#14 0x0000555555b7ae69 in main (argc=2, argv=0x7fffffffecc8) at ctp/civ3_main.cpp:1440 # Please enter the commit message for your changes. Lines starting # with '#' will be kept; you may remove them yourself if you want to. # An empty message aborts the commit. # # Date: Wed May 20 11:54:39 2020 +0200 # # interactive rebase in progress; onto 88ba108 # Last command done (1 command done): # edit 4548e58f gdb caught SIGILL (illegal instruction): # Next command to do (1 remaining command): # pick b6491837 no backtrace on SIGINT (too many) # You are currently splitting a commit while rebasing branch 'dbgAlex' on '88ba1081'. # # Changes to be committed: # modified: debug/gdb.cmds #
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Thread 1 "ctp2" hit Catchpoint 2 (signal SIGINT), 0x00007ffff724a727 in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 Assertion (start < m_code + m_codeSize) Failed in File:SlicSegment.cpp, Line:649 Thread 1 "ctp2" hit Catchpoint 2 (signal SIGINT), 0x00007ffff724a727 in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 Thread 1 "ctp2" hit Catchpoint 3 (signal SIGILL), SlicModFunc::SlicModFunc (this=0x5555605ae6fc, name=0x555556864ee1 "mod_CanPlayerHaveAdvance") at SlicModFunction.cpp:21 21 tag = va_arg(vl, SLIC_TAG); #0 SlicModFunc::SlicModFunc (this=0x5555605ae6fc, name=0x555556864ee1 "mod_CanPlayerHaveAdvance") at SlicModFunction.cpp:21 civctp2#1 0x00005555566159c9 in SlicEngine::AddModFuncs (this=0x55555e2e4fac) at SlicEngine.cpp:3069 civctp2#2 0x0000555556604f29 in SlicEngine::PostSerialize (this=0x55555e2e4fac) at SlicEngine.cpp:457 civctp2#3 0x00005555566a4f0d in gameinit_Initialize (mWidth=-1, mHeight=-1, archive=...) at gameinit.cpp:1683 civctp2#4 0x0000555555b82af5 in CivApp::InitializeGame (this=0x5555570b4bdc, archive=...) at ctp/civapp.cpp:1717 civctp2#5 0x00005555563cd57c in GameFile::Restore (this=0x7fffffffe9e7, filepath=0x55555e916bf4 "/opt/ctp2/Scenarios/AlexanderTheGreat/scen0000/savegame.c2g") at GameFile.cpp:848 civctp2#6 0x00005555563cb4ca in GameFile::RestoreGame (name=0x55555e916bf4 "/opt/ctp2/Scenarios/AlexanderTheGreat/scen0000/savegame.c2g") at GameFile.cpp:186 civctp2#7 0x0000555555b856b6 in CivApp::LoadSavedGame (this=0x5555570b4bdc, name=0x55555e916bf4 "/opt/ctp2/Scenarios/AlexanderTheGreat/scen0000/savegame.c2g") at ctp/civapp.cpp:2651 civctp2#8 0x0000555555b862de in LoadSaveGameAction::Execute (this=0x55555e916bec, control=0x0, action=0, data=0) at ctp/civapp.cpp:2931 civctp2#9 0x0000555555c4b232 in aui_UI::HandleActions (this=0x555557c790dc) at ui/aui_common/aui_ui.cpp:1862 civctp2#10 0x0000555555c4b188 in aui_UI::Process (this=0x555557c790dc) at ui/aui_common/aui_ui.cpp:1847 civctp2#11 0x0000555555b84e02 in CivApp::ProcessUI (this=0x5555570b4bdc, target_milliseconds=30, used_milliseconds=@0x7fffffffeb1c: 0) at ctp/civapp.cpp:2395 civctp2#12 0x0000555555b852a8 in CivApp::Process (this=0x5555570b4bdc) at ctp/civapp.cpp:2548 civctp2#13 0x0000555555b7b2cc in CivMain (iCmdShow=2, pSzCmdLine=0x7fffffffecc8) at ctp/civ3_main.cpp:1694 civctp2#14 0x0000555555b7ae69 in main (argc=2, argv=0x7fffffffecc8) at ctp/civ3_main.cpp:1440 # Please enter the commit message for your changes. Lines starting # with '#' will be kept; you may remove them yourself if you want to. # An empty message aborts the commit. # # Date: Wed May 20 11:54:39 2020 +0200 # # interactive rebase in progress; onto 88ba108 # Last command done (1 command done): # edit 4548e58f gdb caught SIGILL (illegal instruction): # Next command to do (1 remaining command): # pick b6491837 no backtrace on SIGINT (too many) # You are currently splitting a commit while rebasing branch 'dbgAlex' on '88ba1081'. # # Changes to be committed: # modified: debug/gdb.cmds #
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this pull request
May 20, 2020
Thread 1 "ctp2" hit Catchpoint 2 (signal SIGINT), 0x00007ffff724a727 in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 Assertion (start < m_code + m_codeSize) Failed in File:SlicSegment.cpp, Line:649 Thread 1 "ctp2" hit Catchpoint 2 (signal SIGINT), 0x00007ffff724a727 in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 Thread 1 "ctp2" hit Catchpoint 3 (signal SIGILL), SlicModFunc::SlicModFunc (this=0x5555605ae6fc, name=0x555556864ee1 "mod_CanPlayerHaveAdvance") at SlicModFunction.cpp:21 21 tag = va_arg(vl, SLIC_TAG); #0 SlicModFunc::SlicModFunc (this=0x5555605ae6fc, name=0x555556864ee1 "mod_CanPlayerHaveAdvance") at SlicModFunction.cpp:21 civctp2#1 0x00005555566159c9 in SlicEngine::AddModFuncs (this=0x55555e2e4fac) at SlicEngine.cpp:3069 civctp2#2 0x0000555556604f29 in SlicEngine::PostSerialize (this=0x55555e2e4fac) at SlicEngine.cpp:457 civctp2#3 0x00005555566a4f0d in gameinit_Initialize (mWidth=-1, mHeight=-1, archive=...) at gameinit.cpp:1683 civctp2#4 0x0000555555b82af5 in CivApp::InitializeGame (this=0x5555570b4bdc, archive=...) at ctp/civapp.cpp:1717 civctp2#5 0x00005555563cd57c in GameFile::Restore (this=0x7fffffffe9e7, filepath=0x55555e916bf4 "/opt/ctp2/Scenarios/AlexanderTheGreat/scen0000/savegame.c2g") at GameFile.cpp:848 civctp2#6 0x00005555563cb4ca in GameFile::RestoreGame (name=0x55555e916bf4 "/opt/ctp2/Scenarios/AlexanderTheGreat/scen0000/savegame.c2g") at GameFile.cpp:186 civctp2#7 0x0000555555b856b6 in CivApp::LoadSavedGame (this=0x5555570b4bdc, name=0x55555e916bf4 "/opt/ctp2/Scenarios/AlexanderTheGreat/scen0000/savegame.c2g") at ctp/civapp.cpp:2651 civctp2#8 0x0000555555b862de in LoadSaveGameAction::Execute (this=0x55555e916bec, control=0x0, action=0, data=0) at ctp/civapp.cpp:2931 civctp2#9 0x0000555555c4b232 in aui_UI::HandleActions (this=0x555557c790dc) at ui/aui_common/aui_ui.cpp:1862 civctp2#10 0x0000555555c4b188 in aui_UI::Process (this=0x555557c790dc) at ui/aui_common/aui_ui.cpp:1847 civctp2#11 0x0000555555b84e02 in CivApp::ProcessUI (this=0x5555570b4bdc, target_milliseconds=30, used_milliseconds=@0x7fffffffeb1c: 0) at ctp/civapp.cpp:2395 civctp2#12 0x0000555555b852a8 in CivApp::Process (this=0x5555570b4bdc) at ctp/civapp.cpp:2548 civctp2#13 0x0000555555b7b2cc in CivMain (iCmdShow=2, pSzCmdLine=0x7fffffffecc8) at ctp/civ3_main.cpp:1694 civctp2#14 0x0000555555b7ae69 in main (argc=2, argv=0x7fffffffecc8) at ctp/civ3_main.cpp:1440 # Please enter the commit message for your changes. Lines starting # with '#' will be kept; you may remove them yourself if you want to. # An empty message aborts the commit. # # Date: Wed May 20 11:54:39 2020 +0200 # # interactive rebase in progress; onto 88ba108 # Last command done (1 command done): # edit 4548e58f gdb caught SIGILL (illegal instruction): # Next command to do (1 remaining command): # pick b6491837 no backtrace on SIGINT (too many) # You are currently splitting a commit while rebasing branch 'dbgAlex' on '88ba1081'. # # Changes to be committed: # modified: debug/gdb.cmds #
LynxAbraxas
added a commit
to LynxAbraxas/civctp2
that referenced
this pull request
Jun 1, 2020
Thread 1 "ctp2" hit Catchpoint 2 (signal SIGINT), 0x00007ffff724a727 in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 Assertion (start < m_code + m_codeSize) Failed in File:SlicSegment.cpp, Line:649 Thread 1 "ctp2" hit Catchpoint 2 (signal SIGINT), 0x00007ffff724a727 in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 Thread 1 "ctp2" hit Catchpoint 3 (signal SIGILL), SlicModFunc::SlicModFunc (this=0x5555605ae6fc, name=0x555556864ee1 "mod_CanPlayerHaveAdvance") at SlicModFunction.cpp:21 21 tag = va_arg(vl, SLIC_TAG); #0 SlicModFunc::SlicModFunc (this=0x5555605ae6fc, name=0x555556864ee1 "mod_CanPlayerHaveAdvance") at SlicModFunction.cpp:21 civctp2#1 0x00005555566159c9 in SlicEngine::AddModFuncs (this=0x55555e2e4fac) at SlicEngine.cpp:3069 civctp2#2 0x0000555556604f29 in SlicEngine::PostSerialize (this=0x55555e2e4fac) at SlicEngine.cpp:457 civctp2#3 0x00005555566a4f0d in gameinit_Initialize (mWidth=-1, mHeight=-1, archive=...) at gameinit.cpp:1683 civctp2#4 0x0000555555b82af5 in CivApp::InitializeGame (this=0x5555570b4bdc, archive=...) at ctp/civapp.cpp:1717 civctp2#5 0x00005555563cd57c in GameFile::Restore (this=0x7fffffffe9e7, filepath=0x55555e916bf4 "/opt/ctp2/Scenarios/AlexanderTheGreat/scen0000/savegame.c2g") at GameFile.cpp:848 civctp2#6 0x00005555563cb4ca in GameFile::RestoreGame (name=0x55555e916bf4 "/opt/ctp2/Scenarios/AlexanderTheGreat/scen0000/savegame.c2g") at GameFile.cpp:186 civctp2#7 0x0000555555b856b6 in CivApp::LoadSavedGame (this=0x5555570b4bdc, name=0x55555e916bf4 "/opt/ctp2/Scenarios/AlexanderTheGreat/scen0000/savegame.c2g") at ctp/civapp.cpp:2651 civctp2#8 0x0000555555b862de in LoadSaveGameAction::Execute (this=0x55555e916bec, control=0x0, action=0, data=0) at ctp/civapp.cpp:2931 civctp2#9 0x0000555555c4b232 in aui_UI::HandleActions (this=0x555557c790dc) at ui/aui_common/aui_ui.cpp:1862 civctp2#10 0x0000555555c4b188 in aui_UI::Process (this=0x555557c790dc) at ui/aui_common/aui_ui.cpp:1847 civctp2#11 0x0000555555b84e02 in CivApp::ProcessUI (this=0x5555570b4bdc, target_milliseconds=30, used_milliseconds=@0x7fffffffeb1c: 0) at ctp/civapp.cpp:2395 civctp2#12 0x0000555555b852a8 in CivApp::Process (this=0x5555570b4bdc) at ctp/civapp.cpp:2548 civctp2#13 0x0000555555b7b2cc in CivMain (iCmdShow=2, pSzCmdLine=0x7fffffffecc8) at ctp/civ3_main.cpp:1694 civctp2#14 0x0000555555b7ae69 in main (argc=2, argv=0x7fffffffecc8) at ctp/civ3_main.cpp:1440 # Please enter the commit message for your changes. Lines starting # with '#' will be kept; you may remove them yourself if you want to. # An empty message aborts the commit. # # Date: Wed May 20 11:54:39 2020 +0200 # # interactive rebase in progress; onto 88ba108 # Last command done (1 command done): # edit 4548e58f gdb caught SIGILL (illegal instruction): # Next command to do (1 remaining command): # pick b6491837 no backtrace on SIGINT (too many) # You are currently splitting a commit while rebasing branch 'dbgAlex' on '88ba1081'. # # Changes to be committed: # modified: debug/gdb.cmds #
LynxAbraxas
added a commit
to LynxAbraxas/civctp2
that referenced
this pull request
Jun 9, 2020
Thread 1 "ctp2" hit Catchpoint 2 (signal SIGINT), 0x00007ffff724a727 in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 Assertion (start < m_code + m_codeSize) Failed in File:SlicSegment.cpp, Line:649 Thread 1 "ctp2" hit Catchpoint 2 (signal SIGINT), 0x00007ffff724a727 in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 Thread 1 "ctp2" hit Catchpoint 3 (signal SIGILL), SlicModFunc::SlicModFunc (this=0x5555605ae6fc, name=0x555556864ee1 "mod_CanPlayerHaveAdvance") at SlicModFunction.cpp:21 21 tag = va_arg(vl, SLIC_TAG); #0 SlicModFunc::SlicModFunc (this=0x5555605ae6fc, name=0x555556864ee1 "mod_CanPlayerHaveAdvance") at SlicModFunction.cpp:21 civctp2#1 0x00005555566159c9 in SlicEngine::AddModFuncs (this=0x55555e2e4fac) at SlicEngine.cpp:3069 civctp2#2 0x0000555556604f29 in SlicEngine::PostSerialize (this=0x55555e2e4fac) at SlicEngine.cpp:457 civctp2#3 0x00005555566a4f0d in gameinit_Initialize (mWidth=-1, mHeight=-1, archive=...) at gameinit.cpp:1683 civctp2#4 0x0000555555b82af5 in CivApp::InitializeGame (this=0x5555570b4bdc, archive=...) at ctp/civapp.cpp:1717 civctp2#5 0x00005555563cd57c in GameFile::Restore (this=0x7fffffffe9e7, filepath=0x55555e916bf4 "/opt/ctp2/Scenarios/AlexanderTheGreat/scen0000/savegame.c2g") at GameFile.cpp:848 civctp2#6 0x00005555563cb4ca in GameFile::RestoreGame (name=0x55555e916bf4 "/opt/ctp2/Scenarios/AlexanderTheGreat/scen0000/savegame.c2g") at GameFile.cpp:186 civctp2#7 0x0000555555b856b6 in CivApp::LoadSavedGame (this=0x5555570b4bdc, name=0x55555e916bf4 "/opt/ctp2/Scenarios/AlexanderTheGreat/scen0000/savegame.c2g") at ctp/civapp.cpp:2651 civctp2#8 0x0000555555b862de in LoadSaveGameAction::Execute (this=0x55555e916bec, control=0x0, action=0, data=0) at ctp/civapp.cpp:2931 civctp2#9 0x0000555555c4b232 in aui_UI::HandleActions (this=0x555557c790dc) at ui/aui_common/aui_ui.cpp:1862 civctp2#10 0x0000555555c4b188 in aui_UI::Process (this=0x555557c790dc) at ui/aui_common/aui_ui.cpp:1847 civctp2#11 0x0000555555b84e02 in CivApp::ProcessUI (this=0x5555570b4bdc, target_milliseconds=30, used_milliseconds=@0x7fffffffeb1c: 0) at ctp/civapp.cpp:2395 civctp2#12 0x0000555555b852a8 in CivApp::Process (this=0x5555570b4bdc) at ctp/civapp.cpp:2548 civctp2#13 0x0000555555b7b2cc in CivMain (iCmdShow=2, pSzCmdLine=0x7fffffffecc8) at ctp/civ3_main.cpp:1694 civctp2#14 0x0000555555b7ae69 in main (argc=2, argv=0x7fffffffecc8) at ctp/civ3_main.cpp:1440 # Please enter the commit message for your changes. Lines starting # with '#' will be kept; you may remove them yourself if you want to. # An empty message aborts the commit. # # Date: Wed May 20 11:54:39 2020 +0200 # # interactive rebase in progress; onto 88ba108 # Last command done (1 command done): # edit 4548e58f gdb caught SIGILL (illegal instruction): # Next command to do (1 remaining command): # pick b6491837 no backtrace on SIGINT (too many) # You are currently splitting a commit while rebasing branch 'dbgAlex' on '88ba1081'. # # Changes to be committed: # modified: debug/gdb.cmds #
LynxAbraxas
added a commit
to LynxAbraxas/civctp2
that referenced
this pull request
Jun 20, 2020
Thread 1 "ctp2" hit Catchpoint 2 (signal SIGINT), 0x00007ffff724a727 in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 Assertion (start < m_code + m_codeSize) Failed in File:SlicSegment.cpp, Line:649 Thread 1 "ctp2" hit Catchpoint 2 (signal SIGINT), 0x00007ffff724a727 in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 Thread 1 "ctp2" hit Catchpoint 3 (signal SIGILL), SlicModFunc::SlicModFunc (this=0x5555605ae6fc, name=0x555556864ee1 "mod_CanPlayerHaveAdvance") at SlicModFunction.cpp:21 21 tag = va_arg(vl, SLIC_TAG); #0 SlicModFunc::SlicModFunc (this=0x5555605ae6fc, name=0x555556864ee1 "mod_CanPlayerHaveAdvance") at SlicModFunction.cpp:21 civctp2#1 0x00005555566159c9 in SlicEngine::AddModFuncs (this=0x55555e2e4fac) at SlicEngine.cpp:3069 civctp2#2 0x0000555556604f29 in SlicEngine::PostSerialize (this=0x55555e2e4fac) at SlicEngine.cpp:457 civctp2#3 0x00005555566a4f0d in gameinit_Initialize (mWidth=-1, mHeight=-1, archive=...) at gameinit.cpp:1683 civctp2#4 0x0000555555b82af5 in CivApp::InitializeGame (this=0x5555570b4bdc, archive=...) at ctp/civapp.cpp:1717 civctp2#5 0x00005555563cd57c in GameFile::Restore (this=0x7fffffffe9e7, filepath=0x55555e916bf4 "/opt/ctp2/Scenarios/AlexanderTheGreat/scen0000/savegame.c2g") at GameFile.cpp:848 civctp2#6 0x00005555563cb4ca in GameFile::RestoreGame (name=0x55555e916bf4 "/opt/ctp2/Scenarios/AlexanderTheGreat/scen0000/savegame.c2g") at GameFile.cpp:186 civctp2#7 0x0000555555b856b6 in CivApp::LoadSavedGame (this=0x5555570b4bdc, name=0x55555e916bf4 "/opt/ctp2/Scenarios/AlexanderTheGreat/scen0000/savegame.c2g") at ctp/civapp.cpp:2651 civctp2#8 0x0000555555b862de in LoadSaveGameAction::Execute (this=0x55555e916bec, control=0x0, action=0, data=0) at ctp/civapp.cpp:2931 civctp2#9 0x0000555555c4b232 in aui_UI::HandleActions (this=0x555557c790dc) at ui/aui_common/aui_ui.cpp:1862 civctp2#10 0x0000555555c4b188 in aui_UI::Process (this=0x555557c790dc) at ui/aui_common/aui_ui.cpp:1847 civctp2#11 0x0000555555b84e02 in CivApp::ProcessUI (this=0x5555570b4bdc, target_milliseconds=30, used_milliseconds=@0x7fffffffeb1c: 0) at ctp/civapp.cpp:2395 civctp2#12 0x0000555555b852a8 in CivApp::Process (this=0x5555570b4bdc) at ctp/civapp.cpp:2548 civctp2#13 0x0000555555b7b2cc in CivMain (iCmdShow=2, pSzCmdLine=0x7fffffffecc8) at ctp/civ3_main.cpp:1694 civctp2#14 0x0000555555b7ae69 in main (argc=2, argv=0x7fffffffecc8) at ctp/civ3_main.cpp:1440
LynxAbraxas
added a commit
to LynxAbraxas/civctp2
that referenced
this pull request
Jun 22, 2020
Thread 1 "ctp2" hit Catchpoint 2 (signal SIGINT), 0x00007ffff724a727 in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 Assertion (start < m_code + m_codeSize) Failed in File:SlicSegment.cpp, Line:649 Thread 1 "ctp2" hit Catchpoint 2 (signal SIGINT), 0x00007ffff724a727 in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 Thread 1 "ctp2" hit Catchpoint 3 (signal SIGILL), SlicModFunc::SlicModFunc (this=0x5555605ae6fc, name=0x555556864ee1 "mod_CanPlayerHaveAdvance") at SlicModFunction.cpp:21 21 tag = va_arg(vl, SLIC_TAG); #0 SlicModFunc::SlicModFunc (this=0x5555605ae6fc, name=0x555556864ee1 "mod_CanPlayerHaveAdvance") at SlicModFunction.cpp:21 civctp2#1 0x00005555566159c9 in SlicEngine::AddModFuncs (this=0x55555e2e4fac) at SlicEngine.cpp:3069 civctp2#2 0x0000555556604f29 in SlicEngine::PostSerialize (this=0x55555e2e4fac) at SlicEngine.cpp:457 civctp2#3 0x00005555566a4f0d in gameinit_Initialize (mWidth=-1, mHeight=-1, archive=...) at gameinit.cpp:1683 civctp2#4 0x0000555555b82af5 in CivApp::InitializeGame (this=0x5555570b4bdc, archive=...) at ctp/civapp.cpp:1717 civctp2#5 0x00005555563cd57c in GameFile::Restore (this=0x7fffffffe9e7, filepath=0x55555e916bf4 "/opt/ctp2/Scenarios/AlexanderTheGreat/scen0000/savegame.c2g") at GameFile.cpp:848 civctp2#6 0x00005555563cb4ca in GameFile::RestoreGame (name=0x55555e916bf4 "/opt/ctp2/Scenarios/AlexanderTheGreat/scen0000/savegame.c2g") at GameFile.cpp:186 civctp2#7 0x0000555555b856b6 in CivApp::LoadSavedGame (this=0x5555570b4bdc, name=0x55555e916bf4 "/opt/ctp2/Scenarios/AlexanderTheGreat/scen0000/savegame.c2g") at ctp/civapp.cpp:2651 civctp2#8 0x0000555555b862de in LoadSaveGameAction::Execute (this=0x55555e916bec, control=0x0, action=0, data=0) at ctp/civapp.cpp:2931 civctp2#9 0x0000555555c4b232 in aui_UI::HandleActions (this=0x555557c790dc) at ui/aui_common/aui_ui.cpp:1862 civctp2#10 0x0000555555c4b188 in aui_UI::Process (this=0x555557c790dc) at ui/aui_common/aui_ui.cpp:1847 civctp2#11 0x0000555555b84e02 in CivApp::ProcessUI (this=0x5555570b4bdc, target_milliseconds=30, used_milliseconds=@0x7fffffffeb1c: 0) at ctp/civapp.cpp:2395 civctp2#12 0x0000555555b852a8 in CivApp::Process (this=0x5555570b4bdc) at ctp/civapp.cpp:2548 civctp2#13 0x0000555555b7b2cc in CivMain (iCmdShow=2, pSzCmdLine=0x7fffffffecc8) at ctp/civ3_main.cpp:1694 civctp2#14 0x0000555555b7ae69 in main (argc=2, argv=0x7fffffffecc8) at ctp/civ3_main.cpp:1440
LynxAbraxas
added a commit
to LynxAbraxas/civctp2
that referenced
this pull request
Jun 22, 2020
Thread 1 "ctp2" hit Catchpoint 2 (signal SIGINT), 0x00007ffff724a727 in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 Assertion (start < m_code + m_codeSize) Failed in File:SlicSegment.cpp, Line:649 Thread 1 "ctp2" hit Catchpoint 2 (signal SIGINT), 0x00007ffff724a727 in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 Thread 1 "ctp2" hit Catchpoint 3 (signal SIGILL), SlicModFunc::SlicModFunc (this=0x5555605ae6fc, name=0x555556864ee1 "mod_CanPlayerHaveAdvance") at SlicModFunction.cpp:21 21 tag = va_arg(vl, SLIC_TAG); #0 SlicModFunc::SlicModFunc (this=0x5555605ae6fc, name=0x555556864ee1 "mod_CanPlayerHaveAdvance") at SlicModFunction.cpp:21 civctp2#1 0x00005555566159c9 in SlicEngine::AddModFuncs (this=0x55555e2e4fac) at SlicEngine.cpp:3069 civctp2#2 0x0000555556604f29 in SlicEngine::PostSerialize (this=0x55555e2e4fac) at SlicEngine.cpp:457 civctp2#3 0x00005555566a4f0d in gameinit_Initialize (mWidth=-1, mHeight=-1, archive=...) at gameinit.cpp:1683 civctp2#4 0x0000555555b82af5 in CivApp::InitializeGame (this=0x5555570b4bdc, archive=...) at ctp/civapp.cpp:1717 civctp2#5 0x00005555563cd57c in GameFile::Restore (this=0x7fffffffe9e7, filepath=0x55555e916bf4 "/opt/ctp2/Scenarios/AlexanderTheGreat/scen0000/savegame.c2g") at GameFile.cpp:848 civctp2#6 0x00005555563cb4ca in GameFile::RestoreGame (name=0x55555e916bf4 "/opt/ctp2/Scenarios/AlexanderTheGreat/scen0000/savegame.c2g") at GameFile.cpp:186 civctp2#7 0x0000555555b856b6 in CivApp::LoadSavedGame (this=0x5555570b4bdc, name=0x55555e916bf4 "/opt/ctp2/Scenarios/AlexanderTheGreat/scen0000/savegame.c2g") at ctp/civapp.cpp:2651 civctp2#8 0x0000555555b862de in LoadSaveGameAction::Execute (this=0x55555e916bec, control=0x0, action=0, data=0) at ctp/civapp.cpp:2931 civctp2#9 0x0000555555c4b232 in aui_UI::HandleActions (this=0x555557c790dc) at ui/aui_common/aui_ui.cpp:1862 civctp2#10 0x0000555555c4b188 in aui_UI::Process (this=0x555557c790dc) at ui/aui_common/aui_ui.cpp:1847 civctp2#11 0x0000555555b84e02 in CivApp::ProcessUI (this=0x5555570b4bdc, target_milliseconds=30, used_milliseconds=@0x7fffffffeb1c: 0) at ctp/civapp.cpp:2395 civctp2#12 0x0000555555b852a8 in CivApp::Process (this=0x5555570b4bdc) at ctp/civapp.cpp:2548 civctp2#13 0x0000555555b7b2cc in CivMain (iCmdShow=2, pSzCmdLine=0x7fffffffecc8) at ctp/civ3_main.cpp:1694 civctp2#14 0x0000555555b7ae69 in main (argc=2, argv=0x7fffffffecc8) at ctp/civ3_main.cpp:1440
LynxAbraxas
added a commit
to LynxAbraxas/civctp2
that referenced
this pull request
Jun 27, 2020
Thread 1 "ctp2" hit Catchpoint 2 (signal SIGINT), 0x00007ffff724a727 in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 Assertion (start < m_code + m_codeSize) Failed in File:SlicSegment.cpp, Line:649 Thread 1 "ctp2" hit Catchpoint 2 (signal SIGINT), 0x00007ffff724a727 in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 Thread 1 "ctp2" hit Catchpoint 3 (signal SIGILL), SlicModFunc::SlicModFunc (this=0x5555605ae6fc, name=0x555556864ee1 "mod_CanPlayerHaveAdvance") at SlicModFunction.cpp:21 21 tag = va_arg(vl, SLIC_TAG); #0 SlicModFunc::SlicModFunc (this=0x5555605ae6fc, name=0x555556864ee1 "mod_CanPlayerHaveAdvance") at SlicModFunction.cpp:21 civctp2#1 0x00005555566159c9 in SlicEngine::AddModFuncs (this=0x55555e2e4fac) at SlicEngine.cpp:3069 civctp2#2 0x0000555556604f29 in SlicEngine::PostSerialize (this=0x55555e2e4fac) at SlicEngine.cpp:457 civctp2#3 0x00005555566a4f0d in gameinit_Initialize (mWidth=-1, mHeight=-1, archive=...) at gameinit.cpp:1683 civctp2#4 0x0000555555b82af5 in CivApp::InitializeGame (this=0x5555570b4bdc, archive=...) at ctp/civapp.cpp:1717 civctp2#5 0x00005555563cd57c in GameFile::Restore (this=0x7fffffffe9e7, filepath=0x55555e916bf4 "/opt/ctp2/Scenarios/AlexanderTheGreat/scen0000/savegame.c2g") at GameFile.cpp:848 civctp2#6 0x00005555563cb4ca in GameFile::RestoreGame (name=0x55555e916bf4 "/opt/ctp2/Scenarios/AlexanderTheGreat/scen0000/savegame.c2g") at GameFile.cpp:186 civctp2#7 0x0000555555b856b6 in CivApp::LoadSavedGame (this=0x5555570b4bdc, name=0x55555e916bf4 "/opt/ctp2/Scenarios/AlexanderTheGreat/scen0000/savegame.c2g") at ctp/civapp.cpp:2651 civctp2#8 0x0000555555b862de in LoadSaveGameAction::Execute (this=0x55555e916bec, control=0x0, action=0, data=0) at ctp/civapp.cpp:2931 civctp2#9 0x0000555555c4b232 in aui_UI::HandleActions (this=0x555557c790dc) at ui/aui_common/aui_ui.cpp:1862 civctp2#10 0x0000555555c4b188 in aui_UI::Process (this=0x555557c790dc) at ui/aui_common/aui_ui.cpp:1847 civctp2#11 0x0000555555b84e02 in CivApp::ProcessUI (this=0x5555570b4bdc, target_milliseconds=30, used_milliseconds=@0x7fffffffeb1c: 0) at ctp/civapp.cpp:2395 civctp2#12 0x0000555555b852a8 in CivApp::Process (this=0x5555570b4bdc) at ctp/civapp.cpp:2548 civctp2#13 0x0000555555b7b2cc in CivMain (iCmdShow=2, pSzCmdLine=0x7fffffffecc8) at ctp/civ3_main.cpp:1694 civctp2#14 0x0000555555b7ae69 in main (argc=2, argv=0x7fffffffecc8) at ctp/civ3_main.cpp:1440
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PR similar to #13 just for the linux branch, which needed some additional commits, like ptitSeb's cifm and making use of it (to avoid a vfat partition inside docker).
Status:
Compiles, and game can be started from docker image, but suffers the same problem concerning the loading of a saved game.
SDL_ffmpeg does not compile with the changed API of libavformat, libswscale of ubuntu:14.04. Either compilation of a much older version of ffmpeg (< 1.0.0) or adjustments to SDL_ffmpeg according to the new API are needed.