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authenticator.go
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authenticator.go
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package internet
import (
"v2ray.com/core/common"
"v2ray.com/core/common/alloc"
)
type Authenticator interface {
Seal(*alloc.Buffer)
Open(*alloc.Buffer) bool
Overhead() int
}
type AuthenticatorFactory interface {
Create(AuthenticatorConfig) Authenticator
}
type AuthenticatorConfig interface {
}
var (
authenticatorCache = make(map[string]AuthenticatorFactory)
)
func RegisterAuthenticator(name string, factory AuthenticatorFactory) error {
if _, found := authenticatorCache[name]; found {
return common.ErrDuplicatedName
}
authenticatorCache[name] = factory
return nil
}
func CreateAuthenticator(name string, config AuthenticatorConfig) (Authenticator, error) {
factory, found := authenticatorCache[name]
if !found {
return nil, common.ErrObjectNotFound
}
return factory.Create(config), nil
}
type AuthenticatorChain struct {
authenticators []Authenticator
}
func NewAuthenticatorChain(auths ...Authenticator) Authenticator {
return &AuthenticatorChain{
authenticators: auths,
}
}
func (this *AuthenticatorChain) Overhead() int {
total := 0
for _, auth := range this.authenticators {
total += auth.Overhead()
}
return total
}
func (this *AuthenticatorChain) Open(payload *alloc.Buffer) bool {
for _, auth := range this.authenticators {
if !auth.Open(payload) {
return false
}
}
return true
}
func (this *AuthenticatorChain) Seal(payload *alloc.Buffer) {
for i := len(this.authenticators) - 1; i >= 0; i-- {
auth := this.authenticators[i]
auth.Seal(payload)
}
}