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Question about uv texture generation. #109

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zoe2718 opened this issue Nov 11, 2021 · 1 comment
Open

Question about uv texture generation. #109

zoe2718 opened this issue Nov 11, 2021 · 1 comment

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@zoe2718
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zoe2718 commented Nov 11, 2021

There are serious problems when generating large pose faces' texture.
I runed the demo.py to generate uv texture and textured mesh, the results are as follows:
mesh
uv
Why does it look like this in self-occluding regions?
Is it because of the inaccurate shape or orthogonal projection? Or it is the bug of the code?
Thanks!

@cleardusk
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The texture is sampled from the original image, so invisible (self-occluded) regions will be filled with pixels where the vertices are projected. It is not the bug, or the projector problem.

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