We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
before applying:
after:
It says it will be average, but it will actually be good.
This is a problem, because I might not want to use the bandage, when I don't know what I am getting.
Game-trimmed.tar.gz
makeshift boiled bandage
It does what it says
No response
The text was updated successfully, but these errors were encountered:
probably a duplicate of #64339
Sorry, something went wrong.
Successfully merging a pull request may close this issue.
Describe the bug
before applying:
after:
It says it will be average, but it will actually be good.
This is a problem, because I might not want to use the bandage, when I don't know what I am getting.
Attach save file
Game-trimmed.tar.gz
Steps to reproduce
makeshift boiled bandage
from inventoryExpected behavior
It does what it says
Screenshots
No response
Versions and configuration
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food],
Portal Storms Ignore NPCs [personal_portal_storms],
Slowdown Fungal Growth [no_fungal_growth]
]
Additional context
No response
The text was updated successfully, but these errors were encountered: