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Hey it's me again, so this is a bit more urgent than my previous posts, it seems like C# automatically registers integer numbers over a certain number as unsigned ints so it's the case with the taxi model that can't spawn and automatically makes the game crash no matter how hard I try to convert its hash to an int. I don't have this problem with other models. Thank you in advance.
The text was updated successfully, but these errors were encountered:
Use either the enum eVehicle and cast it to an int or use the native GET_HASH_KEY("the_model_name"). With both of those methods, i could spawn the Taxi without any problems.
Hey it's me again, so this is a bit more urgent than my previous posts, it seems like C# automatically registers integer numbers over a certain number as unsigned ints so it's the case with the taxi model that can't spawn and automatically makes the game crash no matter how hard I try to convert its hash to an int. I don't have this problem with other models. Thank you in advance.
The text was updated successfully, but these errors were encountered: