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  1. Computer-Animation-Algorithm-System Computer-Animation-Algorithm-System Public

    Implement particle physical simulation / cloth physic simulation / forward kinematics / inverse kinematics

    C++ 1 1

  2. Parallel-Programming Parallel-Programming Public

    Implement different parallel algorithm & model in different PL library

    C++

  3. Bicycle-GAN Bicycle-GAN Public

    my Pytorch implementation of "Toward multimodal image to image translation" (Bicycle GAN)

    Python

  4. Compiler-Code-Generator-Andino- Compiler-Code-Generator-Andino- Public

    A simple compiler implemented in C (lex analysis -> syntax analysis -> semantic analysis -> code generation) ,which generates Andino assembly for Arduino of Andes (Can actually run on the device)

    C

  5. Geometry-Modeling-Algorithm-and-tools-implementation Geometry-Modeling-Algorithm-and-tools-implementation Public

    Implement different methods for 3d mesh grometric modeling with UI interface / Course projects of NCTU course "Interactive Shape Manipultation"

    C++ 1

  6. PhysicallyBasedRendering-Distributed-Ray-tracing-Photon-mapping- PhysicallyBasedRendering-Distributed-Ray-tracing-Photon-mapping- Public

    Naive C++ image synthesizer with distributed ray tracing and photon mapping

    C++