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compress.go
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compress.go
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/*
* Copyright 2022 CloudWeGo Authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* The MIT License (MIT)
*
* Copyright (c) 2015-present Aliaksandr Valialkin, VertaMedia, Kirill Danshin, Erik Dubbelboer, FastHTTP Authors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
* This file may have been modified by CloudWeGo authors. All CloudWeGo
* Modifications are Copyright 2022 CloudWeGo Authors.
*/
package compress
import (
"bytes"
"compress/gzip"
"fmt"
"io"
"sync"
"github.com/cloudwego/hertz/pkg/common/bytebufferpool"
"github.com/cloudwego/hertz/pkg/common/stackless"
"github.com/cloudwego/hertz/pkg/common/utils"
"github.com/cloudwego/hertz/pkg/network"
)
const CompressDefaultCompression = 6 // flate.DefaultCompression
var gzipReaderPool sync.Pool
var (
stacklessGzipWriterPoolMap = newCompressWriterPoolMap()
realGzipWriterPoolMap = newCompressWriterPoolMap()
)
func newCompressWriterPoolMap() []*sync.Pool {
// Initialize pools for all the compression levels defined
// in https://golang.org/pkg/compress/flate/#pkg-constants .
// Compression levels are normalized with normalizeCompressLevel,
// so the fit [0..11].
var m []*sync.Pool
for i := 0; i < 12; i++ {
m = append(m, &sync.Pool{})
}
return m
}
type compressCtx struct {
w io.Writer
p []byte
level int
}
// AppendGunzipBytes appends gunzipped src to dst and returns the resulting dst.
func AppendGunzipBytes(dst, src []byte) ([]byte, error) {
w := &byteSliceWriter{dst}
_, err := WriteGunzip(w, src)
return w.b, err
}
type byteSliceWriter struct {
b []byte
}
func (w *byteSliceWriter) Write(p []byte) (int, error) {
w.b = append(w.b, p...)
return len(p), nil
}
// WriteGunzip writes gunzipped p to w and returns the number of uncompressed
// bytes written to w.
func WriteGunzip(w io.Writer, p []byte) (int, error) {
r := &byteSliceReader{p}
zr, err := AcquireGzipReader(r)
if err != nil {
return 0, err
}
zw := network.NewWriter(w)
n, err := utils.CopyZeroAlloc(zw, zr)
ReleaseGzipReader(zr)
nn := int(n)
if int64(nn) != n {
return 0, fmt.Errorf("too much data gunzipped: %d", n)
}
return nn, err
}
type byteSliceReader struct {
b []byte
}
func (r *byteSliceReader) Read(p []byte) (int, error) {
if len(r.b) == 0 {
return 0, io.EOF
}
n := copy(p, r.b)
r.b = r.b[n:]
return n, nil
}
func AcquireGzipReader(r io.Reader) (*gzip.Reader, error) {
v := gzipReaderPool.Get()
if v == nil {
return gzip.NewReader(r)
}
zr := v.(*gzip.Reader)
if err := zr.Reset(r); err != nil {
return nil, err
}
return zr, nil
}
func ReleaseGzipReader(zr *gzip.Reader) {
zr.Close()
gzipReaderPool.Put(zr)
}
// AppendGzipBytes appends gzipped src to dst and returns the resulting dst.
func AppendGzipBytes(dst, src []byte) []byte {
return AppendGzipBytesLevel(dst, src, CompressDefaultCompression)
}
// AppendGzipBytesLevel appends gzipped src to dst using the given
// compression level and returns the resulting dst.
//
// Supported compression levels are:
//
// - CompressNoCompression
// - CompressBestSpeed
// - CompressBestCompression
// - CompressDefaultCompression
// - CompressHuffmanOnly
func AppendGzipBytesLevel(dst, src []byte, level int) []byte {
w := &byteSliceWriter{dst}
WriteGzipLevel(w, src, level) //nolint:errcheck
return w.b
}
var stacklessWriteGzip = stackless.NewFunc(nonblockingWriteGzip)
func nonblockingWriteGzip(ctxv interface{}) {
ctx := ctxv.(*compressCtx)
zw := acquireRealGzipWriter(ctx.w, ctx.level)
_, err := zw.Write(ctx.p)
if err != nil {
panic(fmt.Sprintf("BUG: gzip.Writer.Write for len(p)=%d returned unexpected error: %s", len(ctx.p), err))
}
releaseRealGzipWriter(zw, ctx.level)
}
func releaseRealGzipWriter(zw *gzip.Writer, level int) {
zw.Close()
nLevel := normalizeCompressLevel(level)
p := realGzipWriterPoolMap[nLevel]
p.Put(zw)
}
func acquireRealGzipWriter(w io.Writer, level int) *gzip.Writer {
nLevel := normalizeCompressLevel(level)
p := realGzipWriterPoolMap[nLevel]
v := p.Get()
if v == nil {
zw, err := gzip.NewWriterLevel(w, level)
if err != nil {
panic(fmt.Sprintf("BUG: unexpected error from gzip.NewWriterLevel(%d): %s", level, err))
}
return zw
}
zw := v.(*gzip.Writer)
zw.Reset(w)
return zw
}
// normalizes compression level into [0..11], so it could be used as an index
// in *PoolMap.
func normalizeCompressLevel(level int) int {
// -2 is the lowest compression level - CompressHuffmanOnly
// 9 is the highest compression level - CompressBestCompression
if level < -2 || level > 9 {
level = CompressDefaultCompression
}
return level + 2
}
// WriteGzipLevel writes gzipped p to w using the given compression level
// and returns the number of compressed bytes written to w.
//
// Supported compression levels are:
//
// - CompressNoCompression
// - CompressBestSpeed
// - CompressBestCompression
// - CompressDefaultCompression
// - CompressHuffmanOnly
func WriteGzipLevel(w io.Writer, p []byte, level int) (int, error) {
switch w.(type) {
case *byteSliceWriter,
*bytes.Buffer,
*bytebufferpool.ByteBuffer:
// These writers don't block, so we can just use stacklessWriteGzip
ctx := &compressCtx{
w: w,
p: p,
level: level,
}
stacklessWriteGzip(ctx)
return len(p), nil
default:
zw := AcquireStacklessGzipWriter(w, level)
n, err := zw.Write(p)
ReleaseStacklessGzipWriter(zw, level)
return n, err
}
}
func AcquireStacklessGzipWriter(w io.Writer, level int) stackless.Writer {
nLevel := normalizeCompressLevel(level)
p := stacklessGzipWriterPoolMap[nLevel]
v := p.Get()
if v == nil {
return stackless.NewWriter(w, func(w io.Writer) stackless.Writer {
return acquireRealGzipWriter(w, level)
})
}
sw := v.(stackless.Writer)
sw.Reset(w)
return sw
}
func ReleaseStacklessGzipWriter(sw stackless.Writer, level int) {
sw.Close()
nLevel := normalizeCompressLevel(level)
p := stacklessGzipWriterPoolMap[nLevel]
p.Put(sw)
}