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GZ3Doom 1.8.10_c

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@cmbruns cmbruns released this 03 Apr 22:23
· 23 commits to master since this release

NOTE: This is NOT the latest release of GZ3Doom. Several cookie-cutter internet articles are wrongly deep linking to this particular outdated release. Find the latest here: https://github.com/cmbruns/gz3doom/releases or begin at the main GZ3Doom page http://rotatingpenguin.com/gz3doom/

To play GZ3Doom in Oculus Rift mode:

  • Install Oculus Runtime 1.3
  • Install recent display driver version
  • Install GZ3Doom (run the .exe below)
  • Obtain a .WAD file for the game you want to play (more information here), and place the .WAD file in the same folder you installed GZ3Doom to.
  • Turn on your Oculus Rift
  • Test the Oculus Rift Home scene in the Oculus Rift to make sure your Rift functions
  • Launch GZ3Doom using Start Menu->Programs->GZ3Doom->"GZ3Doom on Oculus Rift" shortcut.
  • (alternatively) type "vr_mode 8" in the gz3doom console.
  • (Optional) Configure a wireless controller using (Doom Menu)->Options->Configure Controls, and play standing up. Consider configuring turning controls using the "snap 45 left" and "snap 45 right" controls, for increased comfort.
  • Report problems at https://github.com/cmbruns/gz3doom/issues
  • Discuss this release on reddit

Release Notes:

  • Advance to new Oculus SDK version 1.3.0
  • NOTE: Oculus Rift DK1 no longer works as of SDK 1.3.0
  • Avoid judder by setting vid_vsync to FALSE as a side effect of oculardium_optimosa command