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Hello how exactly can i use custom arguments?
i was doing await ffmpeg.ExecuteAsync(args) where args are arguments which normally work when writing them in concole after ffmpeg.exe
When i start it just does nothing. Also if i write a total nonsene argument, it does not throw an error or something, it just does nothing :/
The text was updated successfully, but these errors were encountered:
Want to know this aswell. I am not able to make something working it just skips over it
Sorry, something went wrong.
sorry for the late response.
There is a function in Engine.cs which takes custom arguments:
Engine.cs
public async Task ExecuteAsync(string arguments, CancellationToken cancellationToken = default)
The FFMpegArgumentBuilder will then just return them as arguments for the FFMpegProcess.
The Process should crash if arguments are nonesense. Has anyone a reproducible example for me to check this out?
Here is a working example for custom arguments: #5 (comment)
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Hello how exactly can i use custom arguments?
i was doing await ffmpeg.ExecuteAsync(args) where args are arguments which normally work when writing them in concole after ffmpeg.exe
When i start it just does nothing. Also if i write a total nonsene argument, it does not throw an error or something, it just does nothing :/
The text was updated successfully, but these errors were encountered: