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sorry for the huge delay in the reply! You probably already solved the problem by yourself, however, since this answer might be useful to other users, here is a tip for successfully using 3DHOP also on iOS devices!
The issue you reported most probably is related to an iOS WebGL2RenderingContext inconsistency bug, already fixed with commit 0d16e94, in the DEVELOPMENT branch. We did some tests with textured models on Apple devices + iOS 14.x and everything seems to work fine. In the next weeks the DEVELOPMENT branch will be merged into the MASTER branch. Until then, please refer to the DEVELOPMENT branch to overcome this bug, and get the most updated 3DHOP package!
Configuration (please complete the following information):
Describe the bug
When I convert a PLY file with texture via
nxsbuild
, it is not displayed on iOS. PC etc. works wonderfully.If the PLY file is generated without texture (parameter
-u
), however, it works with the display under iOS.The text was updated successfully, but these errors were encountered: