forked from rethinkdb/rethinkdb-go
-
Notifications
You must be signed in to change notification settings - Fork 0
/
pool.go
539 lines (498 loc) · 13 KB
/
pool.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
package gorethink
import (
"errors"
"fmt"
"runtime"
"sync"
)
const defaultMaxIdleConns = 1
// maxBadConnRetries is the number of maximum retries if the driver returns
// driver.ErrBadConn to signal a broken connection.
const maxBadConnRetries = 10
var (
connectionRequestQueueSize = 1000000
errPoolClosed = errors.New("gorethink: pool is closed")
errConnClosed = errors.New("gorethink: conn is closed")
errConnBusy = errors.New("gorethink: conn is busy")
)
// depSet is a finalCloser's outstanding dependencies
type depSet map[interface{}]bool // set of true bools
// The finalCloser interface is used by (*Pool).addDep and related
// dependency reference counting.
type finalCloser interface {
// finalClose is called when the reference count of an object
// goes to zero. (*Pool).mu is not held while calling it.
finalClose() error
}
// A Pool is used to store a pool of connections to a single RethinkDB server
type Pool struct {
host Host
opts *ConnectOpts
mu sync.Mutex // protects following fields
freeConn []*poolConn
connRequests []chan connRequest
numOpen int
pendingOpens int
// Used to signal the need for new connections
// a goroutine running connectionOpener() reads on this chan and
// maybeOpenNewConnections sends on the chan (one send per needed connection)
// It is closed during p.Close(). The close tells the connectionOpener
// goroutine to exit.
openerCh chan struct{}
closed bool
dep map[finalCloser]depSet
lastPut map[*poolConn]string // stacktrace of last conn's put; debug only
maxIdle int // zero means defaultMaxIdleConns; negative means 0
maxOpen int // <= 0 means unlimited
}
// NewPool creates a new connection pool for the given host
func NewPool(host Host, opts *ConnectOpts) (*Pool, error) {
p := &Pool{
host: host,
opts: opts,
openerCh: make(chan struct{}, connectionRequestQueueSize),
lastPut: make(map[*poolConn]string),
}
p.SetMaxIdleConns(opts.MaxIdle)
p.SetMaxOpenConns(opts.MaxOpen)
go p.connectionOpener()
return p, nil
}
// Ping verifies a connection to the database is still alive,
// establishing a connection if necessary.
func (p *Pool) Ping() error {
pc, err := p.conn()
if err != nil {
return err
}
p.putConn(pc, nil)
return nil
}
// Close closes the database, releasing any open resources.
//
// It is rare to Close a Pool, as the Pool handle is meant to be
// long-lived and shared between many goroutines.
func (p *Pool) Close() error {
p.mu.Lock()
if p.closed { // Make Pool.Close idempotent
p.mu.Unlock()
return nil
}
close(p.openerCh)
var err error
fns := make([]func() error, 0, len(p.freeConn))
for _, pc := range p.freeConn {
fns = append(fns, pc.closePoolLocked())
}
p.freeConn = nil
p.closed = true
for _, req := range p.connRequests {
close(req)
}
p.mu.Unlock()
for _, fn := range fns {
err1 := fn()
if err1 != nil {
err = err1
}
}
return err
}
func (p *Pool) maxIdleConnsLocked() int {
n := p.maxIdle
switch {
case n == 0:
return defaultMaxIdleConns
case n < 0:
return 0
default:
return n
}
}
// SetMaxIdleConns sets the maximum number of connections in the idle
// connection pool.
//
// If MaxOpenConns is greater than 0 but less than the new MaxIdleConns
// then the new MaxIdleConns will be reduced to match the MaxOpenConns limit
//
// If n <= 0, no idle connections are retained.
func (p *Pool) SetMaxIdleConns(n int) {
p.mu.Lock()
if n > 0 {
p.maxIdle = n
} else {
// No idle connections.
p.maxIdle = -1
}
// Make sure maxIdle doesn't exceed maxOpen
if p.maxOpen > 0 && p.maxIdleConnsLocked() > p.maxOpen {
p.maxIdle = p.maxOpen
}
var closing []*poolConn
idleCount := len(p.freeConn)
maxIdle := p.maxIdleConnsLocked()
if idleCount > maxIdle {
closing = p.freeConn[maxIdle:]
p.freeConn = p.freeConn[:maxIdle]
}
p.mu.Unlock()
for _, c := range closing {
c.Close()
}
}
// SetMaxOpenConns sets the maximum number of open connections to the database.
//
// If MaxIdleConns is greater than 0 and the new MaxOpenConns is less than
// MaxIdleConns, then MaxIdleConns will be reduced to match the new
// MaxOpenConns limit
//
// If n <= 0, then there is no limit on the number of open connections.
// The default is 0 (unlimited).
func (p *Pool) SetMaxOpenConns(n int) {
p.mu.Lock()
p.maxOpen = n
if n < 0 {
p.maxOpen = 0
}
syncMaxIdle := p.maxOpen > 0 && p.maxIdleConnsLocked() > p.maxOpen
p.mu.Unlock()
if syncMaxIdle {
p.SetMaxIdleConns(n)
}
}
// Assumes p.mu is locked.
// If there are connRequests and the connection limit hasn't been reached,
// then tell the connectionOpener to open new connections.
func (p *Pool) maybeOpenNewConnections() {
numRequests := len(p.connRequests) - p.pendingOpens
if p.maxOpen > 0 {
numCanOpen := p.maxOpen - (p.numOpen + p.pendingOpens)
if numRequests > numCanOpen {
numRequests = numCanOpen
}
}
for numRequests > 0 {
p.pendingOpens++
numRequests--
p.openerCh <- struct{}{}
}
}
// Runs in a separate goroutine, opens new connections when requested.
func (p *Pool) connectionOpener() {
for _ = range p.openerCh {
p.openNewConnection()
}
}
// Open one new connection
func (p *Pool) openNewConnection() {
ci, err := NewConnection(p.host.String(), p.opts)
p.mu.Lock()
defer p.mu.Unlock()
if p.closed {
if err == nil {
ci.Close()
}
return
}
p.pendingOpens--
if err != nil {
p.putConnPoolLocked(nil, err)
return
}
pc := &poolConn{
p: p,
ci: ci,
}
if p.putConnPoolLocked(pc, err) {
p.addDepLocked(pc, pc)
p.numOpen++
} else {
ci.Close()
}
}
// connRequest represents one request for a new connection
// When there are no idle connections available, Pool.conn will create
// a new connRequest and put it on the p.connRequests list.
type connRequest struct {
conn *poolConn
err error
}
// conn returns a newly-opened or cached *poolConn
func (p *Pool) conn() (*poolConn, error) {
p.mu.Lock()
if p.closed {
p.mu.Unlock()
return nil, errPoolClosed
}
// If p.maxOpen > 0 and the number of open connections is over the limit
// and there are no free connection, make a request and wait.
if p.maxOpen > 0 && p.numOpen >= p.maxOpen && len(p.freeConn) == 0 {
// Make the connRequest channel. It's buffered so that the
// connectionOpener doesn't block while waiting for the req to be read.
req := make(chan connRequest, 1)
p.connRequests = append(p.connRequests, req)
p.mu.Unlock()
ret := <-req
return ret.conn, ret.err
}
if c := len(p.freeConn); c > 0 {
conn := p.freeConn[0]
copy(p.freeConn, p.freeConn[1:])
p.freeConn = p.freeConn[:c-1]
conn.inUse = true
p.mu.Unlock()
return conn, nil
}
p.numOpen++ // optimistically
p.mu.Unlock()
ci, err := NewConnection(p.host.String(), p.opts)
if err != nil {
p.mu.Lock()
p.numOpen-- // correct for earlier optimism
p.mu.Unlock()
return nil, err
}
p.mu.Lock()
pc := &poolConn{
p: p,
ci: ci,
}
p.addDepLocked(pc, pc)
pc.inUse = true
p.mu.Unlock()
return pc, nil
}
// connIfFree returns (wanted, nil) if wanted is still a valid conn and
// isn't in use.
//
// The error is errConnClosed if the connection if the requested connection
// is invalid because it's been closed.
//
// The error is errConnBusy if the connection is in use.
func (p *Pool) connIfFree(wanted *poolConn) (*poolConn, error) {
p.mu.Lock()
defer p.mu.Unlock()
if wanted.pmuClosed {
return nil, errConnClosed
}
if wanted.inUse {
return nil, errConnBusy
}
idx := -1
for ii, v := range p.freeConn {
if v == wanted {
idx = ii
break
}
}
if idx >= 0 {
p.freeConn = append(p.freeConn[:idx], p.freeConn[idx+1:]...)
wanted.inUse = true
return wanted, nil
}
panic("connIfFree call requested a non-closed, non-busy, non-free conn")
}
// noteUnusedCursor notes that si is no longer used and should
// be closed whenever possible (when c is next not in use), unless c is
// already closed.
func (p *Pool) noteUnusedCursor(c *poolConn, ci *Cursor) {
p.mu.Lock()
defer p.mu.Unlock()
if c.inUse {
c.onPut = append(c.onPut, func() {
ci.Close()
})
} else {
c.Lock()
defer c.Unlock()
if !c.finalClosed {
ci.Close()
}
}
}
// debugGetPut determines whether getConn & putConn calls' stack traces
// are returned for more verbose crashes.
const debugGetPut = false
// putConn adds a connection to the free pool.
// err is optionally the last error that occurred on this connection.
func (p *Pool) putConn(pc *poolConn, err error) {
p.mu.Lock()
if !pc.inUse {
if debugGetPut {
fmt.Printf("putConn(%v) DUPLICATE was: %s\n\nPREVIOUS was: %s", pc, stack(), p.lastPut[pc])
}
panic("gorethink: connection returned that was never out")
}
if debugGetPut {
p.lastPut[pc] = stack()
}
pc.inUse = false
for _, fn := range pc.onPut {
fn()
}
pc.onPut = nil
if err != nil && pc.ci.bad {
// Don't reuse bad connections.
// Since the conn is considered bad and is being discarded, treat it
// as closed. Don't decrement the open count here, finalClose will
// take care of that.
p.maybeOpenNewConnections()
p.mu.Unlock()
pc.Close()
return
}
added := p.putConnPoolLocked(pc, nil)
p.mu.Unlock()
if !added {
pc.Close()
}
}
// Satisfy a connRequest or put the poolConn in the idle pool and return true
// or return false.
// putConnPoolLocked will satisfy a connRequest if there is one, or it will
// return the *poolConn to the freeConn list if err == nil and the idle
// connection limit will not be exceeded.
// If err != nil, the value of pc is ignored.
// If err == nil, then pc must not equal nil.
// If a connRequest was fulfilled or the *poolConn was placed in the
// freeConn list, then true is returned, otherwise false is returned.
func (p *Pool) putConnPoolLocked(pc *poolConn, err error) bool {
if p.maxOpen > 0 && p.numOpen > p.maxOpen {
return false
}
if c := len(p.connRequests); c > 0 {
req := p.connRequests[0]
// This copy is O(n) but in practice faster than a linked list.
// TODO: consider compacting it down less often and
// moving the base instead?
copy(p.connRequests, p.connRequests[1:])
p.connRequests = p.connRequests[:c-1]
if err == nil {
pc.inUse = true
}
req <- connRequest{
conn: pc,
err: err,
}
return true
} else if err == nil && !p.closed && p.maxIdleConnsLocked() > len(p.freeConn) {
p.freeConn = append(p.freeConn, pc)
return true
}
return false
}
// addDep notes that x now depends on dep, and x's finalClose won't be
// called until all of x's dependencies are removed with removeDep.
func (p *Pool) addDep(x finalCloser, dep interface{}) {
//println(fmt.Sprintf("addDep(%T %p, %T %p)", x, x, dep, dep))
p.mu.Lock()
defer p.mu.Unlock()
p.addDepLocked(x, dep)
}
func (p *Pool) addDepLocked(x finalCloser, dep interface{}) {
if p.dep == nil {
p.dep = make(map[finalCloser]depSet)
}
xdep := p.dep[x]
if xdep == nil {
xdep = make(depSet)
p.dep[x] = xdep
}
xdep[dep] = true
}
// removeDep notes that x no longer depends on dep.
// If x still has dependencies, nil is returned.
// If x no longer has any dependencies, its finalClose method will be
// called and its error value will be returned.
func (p *Pool) removeDep(x finalCloser, dep interface{}) error {
p.mu.Lock()
fn := p.removeDepLocked(x, dep)
p.mu.Unlock()
return fn()
}
func (p *Pool) removeDepLocked(x finalCloser, dep interface{}) func() error {
//println(fmt.Sprintf("removeDep(%T %p, %T %p)", x, x, dep, dep))
xdep, ok := p.dep[x]
if !ok {
panic(fmt.Sprintf("unpaired removeDep: no deps for %T", x))
}
l0 := len(xdep)
delete(xdep, dep)
switch len(xdep) {
case l0:
// Nothing removed. Shouldn't happen.
panic(fmt.Sprintf("unpaired removeDep: no %T dep on %T", dep, x))
case 0:
// No more dependencies.
delete(p.dep, x)
return x.finalClose
default:
// Dependencies remain.
return func() error { return nil }
}
}
// Query execution functions
// Exec executes a query without waiting for any response.
func (p *Pool) Exec(q Query) error {
var err error
for i := 0; i < maxBadConnRetries; i++ {
err = p.exec(q)
if err != ErrBadConn {
break
}
}
return err
}
func (p *Pool) exec(q Query) (err error) {
pc, err := p.conn()
if err != nil {
return err
}
defer func() {
p.putConn(pc, err)
}()
pc.Lock()
_, _, err = pc.ci.Query(q)
pc.Unlock()
if err != nil {
return err
}
return nil
}
// Query executes a query and waits for the response
func (p *Pool) Query(q Query) (*Cursor, error) {
var cursor *Cursor
var err error
for i := 0; i < maxBadConnRetries; i++ {
cursor, err = p.query(q)
if err != ErrBadConn {
break
}
}
return cursor, err
}
func (p *Pool) query(query Query) (*Cursor, error) {
ci, err := p.conn()
if err != nil {
return nil, err
}
return p.queryConn(ci, ci.releaseConn, query)
}
// queryConn executes a query on the given connection.
// The connection gets released by the releaseConn function.
func (p *Pool) queryConn(pc *poolConn, releaseConn func(error), q Query) (*Cursor, error) {
pc.Lock()
_, cursor, err := pc.ci.Query(q)
pc.Unlock()
if err != nil {
releaseConn(err)
return nil, err
}
cursor.releaseConn = releaseConn
return cursor, nil
}
// Helper functions
func stack() string {
var buf [2 << 10]byte
return string(buf[:runtime.Stack(buf[:], false)])
}