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fix crash when no camera render EidtBox, VIdeoPlayer, WebView on native platform #332

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Aug 28, 2020
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3 changes: 3 additions & 0 deletions engine/jsb-editbox.js
Original file line number Diff line number Diff line change
Expand Up @@ -167,6 +167,9 @@
node.getWorldMatrix(worldMat);

let camera = cc.Camera.findCamera(node);
if (!camera) {
return new cc.Rect();
}
camera.getWorldToScreenMatrix2D(cameraMat);
cc.Mat4.multiply(cameraMat, cameraMat, worldMat);

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3 changes: 3 additions & 0 deletions engine/jsb-videoplayer.js
Original file line number Diff line number Diff line change
Expand Up @@ -361,6 +361,9 @@
this._h = node._contentSize.height;

let camera = cc.Camera.findCamera(node)._camera;
if (!camera) {
return;
}

let canvas_width = cc.game.canvas.width;
let canvas_height = cc.game.canvas.height;
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3 changes: 3 additions & 0 deletions engine/jsb-webview.js
Original file line number Diff line number Diff line change
Expand Up @@ -269,6 +269,9 @@
this._h = node._contentSize.height;

let camera = cc.Camera.findCamera(node)._camera;
if (!camera) {
return;
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Should validate camera at the beginning, just after line 253

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updated

}

let canvas_width = cc.game.canvas.width;
let canvas_height = cc.game.canvas.height;
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