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2D Physics Joint #2790
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Thank you for your feedback. |
@FuskaS2 could you please provide a demo? I reviewed the codes, and didn't found joint2d relies on collider. |
Hi, I m sending the simple scene that represents the issue |
Yep, i can reproduce the issue. I will take a look. |
I looked the codes, currently, Shape depends on Collider, and physics effect depends on Shape. So Joint depends on Collider indirectly. I will modify the documentation to mention it. |
URL : https://github.com/cocos-creator/creator-docs/blob/master/en/physics-2d/physics-2d-joint.md
Seems that joints (at least hinge) needs not only rigidbody, but also colliders to work properly. Please mention it somewhere, Took an hour to me to find out where is the catch,
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