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3.8.3
web
如题,如果texture销毁,某种情况下framebuffer不会更新,导致引用无效的texture
No response
自定义pass中两个pass使用同一个rendertarget,第一次正常,关掉后处理,相应纹理会销毁,第二次打开的时候,第一个pass的framebuffer正常更新,第二个不会更新,导致引用无效的texture
The text was updated successfully, but these errors were encountered:
This issue might have been fixed in v3.8.4. #17669
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Cocos Creator version
3.8.3
System information
web
Issue description
如题,如果texture销毁,某种情况下framebuffer不会更新,导致引用无效的texture
Relevant error log output
No response
Steps to reproduce
自定义pass中两个pass使用同一个rendertarget,第一次正常,关掉后处理,相应纹理会销毁,第二次打开的时候,第一个pass的framebuffer正常更新,第二个不会更新,导致引用无效的texture
Minimal reproduction project
No response
The text was updated successfully, but these errors were encountered: