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cc.AnimationComponent Renamed cc.Animation #52

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merged 1 commit into from
Dec 16, 2015
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nantas commented Dec 16, 2015

fireball-x/fireball#649

jareguo added a commit that referenced this pull request Dec 16, 2015
 cc.AnimationComponent Renamed cc.Animation
@jareguo jareguo merged commit 740c77b into cocos:master Dec 16, 2015
JoneLau pushed a commit to JoneLau/engine that referenced this pull request Jan 15, 2019
SantyWang pushed a commit that referenced this pull request Oct 11, 2021
* NewGenAnim

* Fix/Optimize simple directional blending

* Class transition by type (#29)

* Transition & Gradient transition (#30)

* The default ExitCondition should be 1.0

* Do correct graph eval

* Fix PoseSubgraph connect() signature order (#31)

* Graph defaults test (#32)

* Conditions (#33)

* Trigger (#34)

* Transition should only be considered when satemachine exited (#35)

* Add layer.name (#36)

* Fix some behaviours; add API to query poses and transition (#37)

Fix single frame exit condition behaviours; Fix pose -> subgraph behaviours

* Support self transition; refactor sub state machine implementation (#38)

* Temp

* Flat whole layer statemachine

* Add test for test reset triggers

* Allow self transition

* Self transition test

* Fix deserialize (#39)

* update animgraph template (#40)

* The inheritance of any state (#41)

* StateMachine events (#42)

* Fix state machine events; Allow multiple transitions between two nodes (#43)

* Transition priority test (#44)

* Optimize variable bind (#45)

* Fix variable bind errors (#46)

* Expose blend algorithm to editor (#47)

* Cont (#48)

* update animgraph template (#49)

* update animgraph template

* update animgraph template

* Pose speed (#50)

* blend tree add EditorExtendable data (#51)

* Correct pose blend duration (#52)

* Export some types (#53)

* animation pose EditorExtendable (#54)

(cherry picked from commit d5dd5f3)

* Implement clone() (#55)

* Fix trigger condition serialization (#56)

* Add variable type: integer (#57)

* Optimize 0 weight case (#58)

* Relative duration (#59)

* update_hdr_skybox (#9230)

* Rename.. (#60)

* Optimize animation blend item export (#61)

* Fix Type (#62)

* modify aniamtion graph template data (#63)

* modify aniamtion graph template data

* add animation graph component template

* Fix serialize issue (#64)

* Optimize (#65)

* Remove MotionState.startRatio, loop (#66)

* Update (#67)

* Fix circular reference (#68)

* CR (#69)

* Fix exit time greater than 1 (#70)

Co-authored-by: 黄森斌 <arsen2010@126.com>
Co-authored-by: linshunjun <49218738+linshunjun@users.noreply.github.com>
pandamicro pushed a commit that referenced this pull request Oct 14, 2021
* NewGenAnim

* Fix/Optimize simple directional blending

* Class transition by type (#29)

* Transition & Gradient transition (#30)

* The default ExitCondition should be 1.0

* Do correct graph eval

* Fix PoseSubgraph connect() signature order (#31)

* Graph defaults test (#32)

* Conditions (#33)

* Trigger (#34)

* Transition should only be considered when satemachine exited (#35)

* Add layer.name (#36)

* Fix some behaviours; add API to query poses and transition (#37)

Fix single frame exit condition behaviours; Fix pose -> subgraph behaviours

* Support self transition; refactor sub state machine implementation (#38)

* Temp

* Flat whole layer statemachine

* Add test for test reset triggers

* Allow self transition

* Self transition test

* Fix deserialize (#39)

* update animgraph template (#40)

* The inheritance of any state (#41)

* StateMachine events (#42)

* Fix state machine events; Allow multiple transitions between two nodes (#43)

* Transition priority test (#44)

* Optimize variable bind (#45)

* Fix variable bind errors (#46)

* Expose blend algorithm to editor (#47)

* Cont (#48)

* update animgraph template (#49)

* update animgraph template

* update animgraph template

* Pose speed (#50)

* blend tree add EditorExtendable data (#51)

* Correct pose blend duration (#52)

* Export some types (#53)

* animation pose EditorExtendable (#54)

(cherry picked from commit d5dd5f3)

* Implement clone() (#55)

* Fix trigger condition serialization (#56)

* Add variable type: integer (#57)

* Optimize 0 weight case (#58)

* Relative duration (#59)

* update_hdr_skybox (#9230)

* Rename.. (#60)

* Optimize animation blend item export (#61)

* Fix Type (#62)

* modify aniamtion graph template data (#63)

* modify aniamtion graph template data

* add animation graph component template

* Fix serialize issue (#64)

* Optimize (#65)

* Remove MotionState.startRatio, loop (#66)

* Update (#67)

* Fix circular reference (#68)

* CR (#69)

* Fix exit time greater than 1 (#70)

Co-authored-by: 黄森斌 <arsen2010@126.com>
Co-authored-by: linshunjun <49218738+linshunjun@users.noreply.github.com>
mmyduckx pushed a commit to mmyduckx/engine that referenced this pull request Oct 28, 2021
qiuguohua pushed a commit to GengineJS/engine that referenced this pull request Sep 21, 2022
bluesky013 pushed a commit to bluesky013/cocos-engine that referenced this pull request Jul 11, 2023
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3 participants