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Merge pull request #137 from harveybia/feature/manualclock
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Add the ability to override and access clock related methods in ROSIntegrationGameInstance
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Sanic committed Sep 15, 2020
2 parents ff3d5e9 + 75f75b7 commit c71c6ad
Showing 1 changed file with 2 additions and 4 deletions.
6 changes: 2 additions & 4 deletions Source/ROSIntegration/Classes/ROSIntegrationGameInstance.h
Original file line number Diff line number Diff line change
Expand Up @@ -50,9 +50,9 @@ class ROSINTEGRATION_API UROSIntegrationGameInstance : public UGameInstance
void CheckROSBridgeHealth();

#if ENGINE_MINOR_VERSION > 23
void OnWorldTickStart(UWorld * World, ELevelTick TickType, float DeltaTime);
virtual void OnWorldTickStart(UWorld * World, ELevelTick TickType, float DeltaTime);
#else
void OnWorldTickStart(ELevelTick TickType, float DeltaTime);
virtual void OnWorldTickStart(ELevelTick TickType, float DeltaTime);
#endif

FTimerHandle TimerHandle_CheckHealth;
Expand All @@ -62,8 +62,6 @@ class ROSINTEGRATION_API UROSIntegrationGameInstance : public UGameInstance

FCriticalSection initMutex_;

private:

UPROPERTY()
class UTopic* ClockTopic = nullptr;
};
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