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See the CodeCombat sister issue for context. Basically, Aether should be able to grab and serialize all the variable states we might want to see from a debugging perspective.
The text was updated successfully, but these errors were encountered:
This is pretty much working in CodeCombat now that we're running the flow only lazily in a separate simulation and not being so dumb about serializing it.
See the CodeCombat sister issue for context. Basically, Aether should be able to grab and serialize all the variable states we might want to see from a debugging perspective.
The text was updated successfully, but these errors were encountered: