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See the CodeCombat sister issue for context. Basically, Aether should be able to grab and serialize all the variable states we might want to see from a debugging perspective.
I'm going to build this soon. If anyone wants to collaborate with me on it, let me know and we'll get into it.
It's going well, although performance and edge cases need work.
This is pretty much working in CodeCombat now that we're running the flow only lazily in a separate simulation and not being so dumb about serializing it.