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pubspec.yaml
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pubspec.yaml
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name: news_expose_2k21
description: A New and Fresh News Mobile App
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build suffix.
version: 0.5.0+5
environment:
sdk: '>=2.18.2 <3.0.0'
# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
flutter:
sdk: flutter
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^1.0.2
# add dependency on Adobe XD
adobe_xd: ^2.0.0+1
# add dependency on D. Field Flutter SVG
flutter_svg: ^0.21.0+1
# add dependency on Coding Fries Progress Dialog Null Safe
progress_dialog_null_safe: ^1.0.7
# add dependency on Google Firebase Core
firebase_core: ^2.2.0
# add dependency on Google Firebase Authentication
firebase_auth: ^4.1.2
# add dependency on Google Firebase Cloud Firestore
cloud_firestore: ^4.0.5
# add dependency on Flutter Community Package Info Plus
package_info_plus: ^3.0.2
# add dependency on K. Ponnam Flutter Toast
fluttertoast: ^8.1.1
# add dependency on Flutter Image Picker
image_picker: ^0.8.6
# add dependency on Google Firebase Cloud Storage
firebase_storage: ^11.0.6
# add dependency on D. Douglas Random String
random_string: ^2.3.1
# add dependency on Baseflow Cached Network Image
cached_network_image: ^3.2.2
# add dependency on Dart Path
path: ^1.8.2
# add dependency on Dart Intl
intl: ^0.17.0
dev_dependencies:
flutter_test:
sdk: flutter
# The "flutter_lints" package below contains a set of recommended lints to
# encourage good coding practices. The lint set provided by the package is
# activated in the `analysis_options.yaml` file located at the root of your
# package. See that file for information about deactivating specific lint
# rules and activating additional ones.
flutter_lints: ^2.0.0
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter packages.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
assets:
- res/images/img_background.png
- res/images/img_background_1.png
- res/images/img_background_2.png
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
fonts:
- family: Calibri
fonts:
- asset: res/fonts/calibri-regular.ttf
- family: Tahoma
fonts:
- asset: res/fonts/tahoma-regular.ttf
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages