-
Notifications
You must be signed in to change notification settings - Fork 0
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Mobile App: Create Room Iteration 3 #275
Comments
Thanks! I kind of followed Material Design here. I think adding the rest of the names is too much clutter. While dragging the handle it could be an option to show the name above the handle and only show it at the bottom once the player lets go of the handle. This way the player would know which option the handle represents without his finger occluding the name of the current option. |
same with Juan, I agree with this change. Some other feedback:
I like that we have this section to show the settings: https://prnt.sc/ee-Th94vVcq1,
@demiculus I feel the same way with Soren here, but we would need to adjust the flow for the desktop too so there will be a longer dev time. Should we go for this one? |
@soeanski always tag @JuanRoman77 and @demiculus as reviewer so they get notified :) |
You might be right. But then again left-side alignment ensures that players can scan the contest fast.
You're definitely right. The lobby part in this design needs more work. I think it is okay to leave out some information that is available on desktop (for example I intentionally left out the clear chat and mute button) but things like changing color need to be added. Maybe you could merge our two approaches and fine-tune the lobby @samgawaran ? |
There are some good ideas others have mentioned above. The goal & need is closer read this: #274 (comment)
We can go with this. We will not edit the desktop at this point. Only focus on making mobile perfect. During implementation, we'll save time by using other elements and we'll implement the perfect option later. But design the perfect option. When it comes to desktop, after we have iterated and tested the mobile UIs we will take the learnings here and make the desktop version better. This goes for all parts of mobile. |
Goals
Needs
Solutions
Solution 1
Conclusion
All in all I am satisfied with splitting the process into 2 parts for the lobby host.
Figma link:
https://www.figma.com/proto/YiFWNF8cA06fAg34NdmqcZ/Colonist.io-Mobile?page-id=56%3A3751&node-id=56%3A3755&viewport=524%2C-26%2C0.41&scaling=min-zoom
High-fidelity prototype not yet done
Considered
Reviewers
@JuanRoman77 @demiculus
The text was updated successfully, but these errors were encountered: