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Simple 2D "Hide & Seek" game built with SFML graphic library.

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777 Game

Development of a multi-level expanding map game, implemented through 2d graphics.

Rules

Game based on a system of generation of random maps that follow one another like in a real building: there is a single tower in which there are several rooms divided by floors. The number of enemies is determined by the room and the floor to which we are. The enemies change their position randomly and their attack grows proportionally with the visit of the tower. The aim of the game is to find Tony Effe.

Getting Started

No internet connection needed, but only a keyboard and some gaming skills 🤓.

Prerequisites

For building the source you need a C++ compiler. If you don’t own a Mac, set you free to choose whatever you prefer but we strongly recommend you to use GCC Compiler ✌🏼

Installing SFML

Linux

Run this command in terminal:

$ sudo apt-get install libsfml-dev

OSX

Run this command in terminal:

$ brew install sfml

NB: you must have installed the HomeBrew package manager

Deployment

Build the src with your favorite C++ compiler and enjoy it 🥳

Built With

  • SFML - Multimedia Library

Authors

  • Conti Matteo - lead of entire project

See also the list of contributors who participated in this project.

License

This project is licensed under the GNU General Public License v3.0 - see the LICENSE.md file for details

Acknowledgments

Thanks to the Dark Polo Gang for the inspiration.

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Simple 2D "Hide & Seek" game built with SFML graphic library.

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