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inspired by Yumi's recent mainline balance changes
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cooljeanius committed Mar 2, 2021
1 parent fb9ca64 commit 69da735
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Showing 17 changed files with 93 additions and 77 deletions.
4 changes: 2 additions & 2 deletions scenarios/01_End_of_Peace.cfg
Expand Up @@ -4,7 +4,7 @@
name= _ "End of Peace"
map_data="{~add-ons/Son_Of_The_Black_Eye_Easy_Edition/maps/01_End_of_Peace.map}"

{TURNS 28 24 22}
{TURNS 28 26 24}

{DEFAULT_SCHEDULE}

Expand Down Expand Up @@ -86,7 +86,7 @@
{AI_SAVE_GOLD_DEFAULT}
[/ai]

{GOLD 120 200 260}
{GOLD 120 170 220}
# (no income; he has plenty of villages)

{FLAG_VARIANT loyalist}
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2 changes: 1 addition & 1 deletion scenarios/03_Toward_Mountains_of_Haag.cfg
Expand Up @@ -4,7 +4,7 @@
name= _ "Toward Mountains of Haag"
map_data="{~add-ons/Son_Of_The_Black_Eye_Easy_Edition/maps/03_Toward_Mountains_of_Haag.map}"

{TURNS 28 24 20}
{TURNS 28 26 24}

victory_when_enemies_defeated="no"

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26 changes: 14 additions & 12 deletions scenarios/04_The_Siege_of_Barag_Gor.cfg
Expand Up @@ -3,7 +3,7 @@
id=04_The_Siege_of_Barag_Gor
name= _ "The Siege of Barag Gór"
map_data="{~add-ons/Son_Of_The_Black_Eye_Easy_Edition/maps/04_The_Siege_of_Barag_Gor.map}"
{TURNS 28 26 24}
{TURNS 29 27 25}
victory_when_enemies_defeated=yes

{DEFAULT_SCHEDULE}
Expand Down Expand Up @@ -59,8 +59,8 @@
recruit=Troll Whelp
team_name=Kapoue
user_team_name=_ "Kapou’e"
{GOLD 220 170 120}
{INCOME 3 2 1}
{GOLD 220 180 140}
{INCOME 5 4 3}
{BLACK_FLAG}
[/side]

Expand All @@ -76,8 +76,8 @@
canrecruit=yes
recruit=Elvish Archer, Elvish Fighter
profile="portraits/elves/captain.png~FL()~RIGHT()"
{GOLD 100 125 150}
{INCOME 4 12 20}
{GOLD 85 110 135}
{INCOME 4 10 16}
{FLAG_VARIANT wood-elvish}
[/side]

Expand All @@ -97,8 +97,8 @@
user_team_name=_ "Kapou’e"
canrecruit=yes
recruit= Wolf Rider, Orcish Grunt, Orcish Archer
{GOLD 290 220 150}
{INCOME 6 4 2}
{GOLD 290 250 210}
{INCOME 6 5 4}
[/side]

{STARTING_VILLAGES 3 {ON_DIFFICULTY 7 6 5}}
Expand All @@ -112,7 +112,8 @@
user_team_name=_"Elves"
canrecruit=yes
recruit=Elvish Archer, Elvish Fighter
{GOLD 100 125 150}
{GOLD 80 90 100}
{INCOME 1 2 3}
{FLAG_VARIANT wood-elvish}
[/side]

Expand All @@ -127,7 +128,8 @@
user_team_name=_"Elves"
canrecruit=yes
recruit=Elvish Archer, Elvish Fighter
{GOLD 100 125 150}
{GOLD 80 90 100}
{INCOME 1 2 3}
{FLAG_VARIANT wood-elvish}

[ai]
Expand All @@ -137,7 +139,7 @@
[criteria]
side=1
[/criteria]
value=50
value={ON_DIFFICULTY 30 40 50}
[/goal]
[/ai]
[/side]
Expand All @@ -153,8 +155,8 @@
user_team_name=_"Elves"
canrecruit=yes
recruit=Elvish Archer, Elvish Fighter
{GOLD 100 125 150}
{INCOME 2 7 12}
{GOLD 80 100 120}
{INCOME 2 6 10}
{FLAG_VARIANT wood-elvish}
[/side]

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4 changes: 2 additions & 2 deletions scenarios/05_To_the_Harbor_of_Tirigaz.cfg
Expand Up @@ -100,7 +100,7 @@
#ifdef HARD
recruit=Blood Bat, Skeleton Archer, Revenant, Dark Adept
#endif
{GOLD 150 200 250}
{GOLD 120 160 200}
{FLAG_VARIANT undead}
[/side]

Expand All @@ -118,7 +118,7 @@
[ai]
aggression=1.0
[/ai]
{GOLD 100 150 200}
{GOLD 90 120 150}
{FLAG_VARIANT undead}
[/side]

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2 changes: 1 addition & 1 deletion scenarios/06_Black_Flag.cfg
Expand Up @@ -40,7 +40,7 @@
user_team_name=_"Humans"
canrecruit=yes
recruit=Swordsman,Fencer,Mage,Heavy Infantryman,Bowman
{GOLD 100 130 150}
{GOLD 100 125 150}
{FLAG_VARIANT loyalist}
[/side]

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2 changes: 1 addition & 1 deletion scenarios/07_The_Desert_of_Death.cfg
Expand Up @@ -70,7 +70,7 @@
controller=human
team_name=Kapoue
user_team_name=_ "Kapou’e"
{GOLD 150 125 100}
{GOLD 160 140 120}
fog=yes
{BLACK_FLAG}
[/side]
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6 changes: 3 additions & 3 deletions scenarios/08_Silent_Forest.cfg
Expand Up @@ -83,7 +83,7 @@
[/side]

[side]
type=Elvish Shyde
type=Elvish Shyde # TODO: change her to a Sharpshooter for 1.16
id=Lucile
name= _ "Lucile"
side=2
Expand Down Expand Up @@ -116,8 +116,8 @@
aggression=1.0
[/ai]
recruit=Elvish Fighter, Elvish Hero, Elvish Shaman, Elvish Archer, Elvish Marksman
{GOLD 100 150 200}
{INCOME 4 7 10}
{GOLD 100 140 180}
{INCOME 2 3 4}
{FLAG_VARIANT wood-elvish}
[/side]

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9 changes: 5 additions & 4 deletions scenarios/09_Shan_Taum_the_Smug.cfg
Expand Up @@ -49,7 +49,7 @@
controller=human
team_name=Kapoue
user_team_name=_ "Kapou’e"
{GOLD 220 210 200}
{GOLD 250 225 200}
{BLACK_FLAG}
[/side]

Expand All @@ -72,7 +72,8 @@
[/ai]
recruit=Ogre, Orcish Grunt, Orcish Warrior, Orcish Crossbowman, Orcish Assassin, Wolf Rider
user_team_name= _ "Rivals"
{GOLD 400 500 600}
{GOLD 300 350 400}
{INCOME 10 11 12}
[/side]

{STARTING_VILLAGES 2 {ON_DIFFICULTY 26 27 28}}
Expand Down Expand Up @@ -259,8 +260,8 @@

[modify_side]
side=2
# Side initially has no income, but if that ever changes, be sure to always keep this higher so that it's an increase:
{INCOME 3 6 9}
# Make sure to keep this an increase over their starting income:
{INCOME 14 15 16}
[/modify_side]

#define SHAN_TAUM_GUARD
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18 changes: 10 additions & 8 deletions scenarios/10_Saving_Inarix.cfg
Expand Up @@ -74,7 +74,7 @@
controller=human
team_name=Kapoue
user_team_name=_ "Kapou’e"
{GOLD 290 200 150}
{GOLD 290 220 150}
{BLACK_FLAG}
[/side]

Expand Down Expand Up @@ -114,7 +114,8 @@
recruit=Elvish Fighter, Elvish Archer, Elvish Shaman, Elvish Scout
team_name=villains
user_team_name=_"Villains"
{GOLD 400 600 800}
{GOLD 400 500 600}
{INCOME 10 11 12}
{FLAG_VARIANT wood-elvish}
[/side]

Expand Down Expand Up @@ -145,7 +146,8 @@
recruit=Dwarvish Fighter, Dwarvish Thunderer, Dwarvish Scout, Footpad, Bandit
team_name=villains
user_team_name=_"Villains"
{GOLD 400 600 800}
{GOLD 400 500 600}
{INCOME 10 11 12}
{FLAG_VARIANT knalgan}
[/side]

Expand Down Expand Up @@ -639,7 +641,7 @@
[if]
[variable]
name=side.gold
{QUANTITY less_than 250 350 450} # Starting gold is +200 per difficulty level, so this is correct in this order
{QUANTITY less_than 250 325 400} # Starting gold is +100 per difficulty level, so this is correct in this order
[/variable]
[variable]
name=turn_number
Expand Down Expand Up @@ -728,8 +730,8 @@

[modify_side]
side=2
# Side initially has no income, but if that ever changes, be sure to always keep this higher so that it's an increase:
{INCOME 3 6 9}
# Make sure to keep this an increase over their starting income:
{INCOME 14 15 16}
# Only do this for Thelarion and not Darstang because I only felt like putting the word "protect" in Thelarion's dialogue:
[ai]
[goal]
Expand Down Expand Up @@ -763,8 +765,8 @@

[modify_side]
side=3
# Side initially has no income, but if that ever changes, be sure to always keep this higher so that it's an increase:
{INCOME 3 6 9}
# Make sure to keep this an increase over their starting income:
{INCOME 14 15 16}
[/modify_side]

# Give him some guards, too:
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2 changes: 1 addition & 1 deletion scenarios/11_Clash_of_Armies.cfg
Expand Up @@ -50,7 +50,7 @@
team_name=Kapoue
user_team_name=_ "Kapou’e"
{GOLD 300 250 200}
{INCOME 3 2 1}
{INCOME 6 5 4}
{BLACK_FLAG}
[/side]

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10 changes: 6 additions & 4 deletions scenarios/12_Giving_Some_Back.cfg
Expand Up @@ -4,7 +4,7 @@
id=12_Giving_Some_Back
name= _ "Giving Some Back"
map_data="{~add-ons/Son_Of_The_Black_Eye_Easy_Edition/maps/12_Giving_Some_Back.map}"
{TURNS 20 19 18}
{TURNS 22 20 18}

{SCENARIO_MUSIC "the_city_falls.ogg"}
{EXTRA_SCENARIO_MUSIC "battle.ogg"}
Expand Down Expand Up @@ -58,7 +58,7 @@
controller=human
team_name=Kapoue
user_team_name=_ "Kapou’e"
{GOLD 270 260 250}
{GOLD 350 300 250}
{BLACK_FLAG}
[/side]

Expand All @@ -69,7 +69,8 @@
[side]
# wmllint: who ALBROCK_SIDE is Al'Brock
{ALBROCK_SIDE}
{GOLD 200 150 125}
{GOLD 300 250 200}
{INCOME 10 8 6}
[/side]

# Al'Brock has more villages near him, so he gets a smaller radius:
Expand All @@ -78,7 +79,8 @@
[side]
# wmllint: who FLARTAR_SIDE is Flar'Tar
{FLARTAR_SIDE}
{GOLD 200 150 125}
{GOLD 300 250 200}
{INCOME 10 8 6}
[/side]

{STARTING_VILLAGES 3 {ON_DIFFICULTY 8 6 4}}
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16 changes: 10 additions & 6 deletions scenarios/13_The_Dwarvish_Stand.cfg
Expand Up @@ -3,7 +3,7 @@
id=13_The_Dwarvish_Stand
name= _ "The Dwarvish Stand"
map_data="{~add-ons/Son_Of_The_Black_Eye_Easy_Edition/maps/13_The_Dwarvish_Stand.map}"
{TURNS 28 24 22}
{TURNS 28 26 24}

{DEFAULT_SCHEDULE}

Expand Down Expand Up @@ -56,7 +56,7 @@
controller=human
team_name=Kapoue
user_team_name=_ "Kapou’e"
{GOLD 220 210 200}
{GOLD 300 250 200}
{BLACK_FLAG}
[/side]

Expand All @@ -66,14 +66,16 @@

[side]
{ALBROCK_SIDE}
{GOLD 125 100 75}
{GOLD 175 150 125}
{INCOME 8 7 6}
[/side]

{STARTING_VILLAGES 2 {ON_DIFFICULTY 6 5 4}}

[side]
{FLARTAR_SIDE}
{GOLD 125 100 75}
{GOLD 175 150 125}
{INCOME 8 7 6}
[/side]

{STARTING_VILLAGES_AREA 3 2 5 {ON_DIFFICULTY 5 4 3}}
Expand All @@ -91,7 +93,8 @@
recruit=Dwarvish Fighter, Dwarvish Thunderer, Dwarvish Scout, Gryphon Rider, Dwarvish Steelclad
team_name=villains
user_team_name=_"Villains"
{GOLD 350 400 450}
{GOLD 200 225 250}
{INCOME 7 8 9}
{FLAG_VARIANT knalgan}
[/side]

Expand All @@ -104,7 +107,8 @@
canrecruit=yes
team_name=villains
user_team_name=_"Villains"
{GOLD 350 400 450}
{GOLD 200 225 250}
{INCOME 7 8 9}
{FLAG_VARIANT6 ragged}
[/side]

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1 comment on commit 69da735

@cooljeanius
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this caused issue #9

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