Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Endless zombie spawning with base defence that sets them on fire #42

Closed
lolsteamroller opened this issue Aug 11, 2019 · 0 comments
Closed

Comments

@lolsteamroller
Copy link

2019-08-11_15h02_06

Using consecrated soil for base defences, and already tuned spawning variables to be way lower, on some nights (playing with staying up enforced), it starts endless spawn waves, especially if they step on the soil (which sets them ablaze), haven't checked other damage sources).

It spirals out of control really fast. Figuring on what the problem is, it's either - the zombies on fire are not considered zombies (unlikely, since they can't all be on fire), or the sound they make spirals out of control - they do scream when on fire).

Would love to have to fix this, because in 20 seconds it can go up to hundreds of zombies, and most of them doesn't respect light level to spawn in, resulting in big slowdown for server, until it's reset through difficulty peaceful and back to hard.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants