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feat(categories): Can set Item, Trait and Character Categories to not visible. #599
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- Trait Categories on trait dropdown menus (for non-staff) - Trait Categories in the Encyclopedia (for non-staff) - Character Categories in the Encyclopedia (for non-staff) - Item Categories in the Encyclopedia (for non-staff) - Trait Categories in the Species Visual Trait Index
Anyone have suggestions of where else to hide things?? Please let me know!! |
Some places I spotted that might be good to hide on:
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Note to self: redo models to be like Species/Subtype because the way it's set up now is hiding nothing XD |
(Except for traits.. they work differently and I'm not sure if I SHOULD change those..)
(Also, added link to category names. Why was this missing..?)
Implemented these- Separate item pages will now 404 if the category they're in is hidden (ADD Not for staff anymore), and they will simply not appear on the index. For staff, they do appear on the index with a visiblity marker. As for Feature Categories being hidden on the Visual Trait index; already had that! :) |
(Also, linked category there too, cause why not.)
Got these three done, at least. |
…haracter inventory.
This one is a bit more difficult. Removing the Category... basically just puts the items into 'Miscellaneous' instead. As per my latest push, it does do that now, including in User and Character Inventories. |
Alright, screw it. Opening it up as ready. I don't know what else to do, frankly, and I want this looked over properly... @itinerare, @AW0005, @preimpression, @Draginraptor - Please review when you are able and willing. 🙇 |
Hide hidden item category items from shops
(And mild blade cleanup)
(I noticed it failed and figured I'd run it.)
Not done yet- the first commit is purely to allow the setting.Will add the actual hiding itself in a bit, but decided to PR ahead of time for potential comments. :)OFFICIALLY CALLING IT DONE!
Full list of features: (As per commit 81001b4)