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state_grpc.pb.go
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state_grpc.pb.go
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// Code generated by protoc-gen-go-grpc. DO NOT EDIT.
// versions:
// - protoc-gen-go-grpc v1.3.0
// - protoc v3.21.12
// source: v1alpha1/state.proto
package v1alpha1
import (
context "context"
grpc "google.golang.org/grpc"
codes "google.golang.org/grpc/codes"
status "google.golang.org/grpc/status"
)
// This is a compile-time assertion to ensure that this generated file
// is compatible with the grpc package it is being compiled against.
// Requires gRPC-Go v1.32.0 or later.
const _ = grpc.SupportPackageIsVersion7
const (
State_Get_FullMethodName = "/cosi.resource.State/Get"
State_List_FullMethodName = "/cosi.resource.State/List"
State_Create_FullMethodName = "/cosi.resource.State/Create"
State_Update_FullMethodName = "/cosi.resource.State/Update"
State_Destroy_FullMethodName = "/cosi.resource.State/Destroy"
State_Watch_FullMethodName = "/cosi.resource.State/Watch"
)
// StateClient is the client API for State service.
//
// For semantics around ctx use and closing/ending streaming RPCs, please refer to https://pkg.go.dev/google.golang.org/grpc/?tab=doc#ClientConn.NewStream.
type StateClient interface {
// Get a resource by type and ID.
//
// If a resource is not found, error is returned.
Get(ctx context.Context, in *GetRequest, opts ...grpc.CallOption) (*GetResponse, error)
// List resources by type.
List(ctx context.Context, in *ListRequest, opts ...grpc.CallOption) (State_ListClient, error)
// Create a resource.
//
// If a resource already exists, Create returns an error.
Create(ctx context.Context, in *CreateRequest, opts ...grpc.CallOption) (*CreateResponse, error)
// Update a resource.
//
// If a resource doesn't exist, error is returned.
// On update current version of resource `new` in the state should match
// curVersion, otherwise conflict error is returned.
Update(ctx context.Context, in *UpdateRequest, opts ...grpc.CallOption) (*UpdateResponse, error)
// Destroy a resource.
//
// If a resource doesn't exist, error is returned.
// If a resource has pending finalizers, error is returned.
Destroy(ctx context.Context, in *DestroyRequest, opts ...grpc.CallOption) (*DestroyResponse, error)
// Watch state of a resource by (namespace, type) or a specific resource by (namespace, type, id).
//
// It's fine to watch for a resource which doesn't exist yet.
// Watch is canceled when context gets canceled.
// Watch sends initial resource state as the very first event on the channel,
// and then sends any updates to the resource as events.
Watch(ctx context.Context, in *WatchRequest, opts ...grpc.CallOption) (State_WatchClient, error)
}
type stateClient struct {
cc grpc.ClientConnInterface
}
func NewStateClient(cc grpc.ClientConnInterface) StateClient {
return &stateClient{cc}
}
func (c *stateClient) Get(ctx context.Context, in *GetRequest, opts ...grpc.CallOption) (*GetResponse, error) {
out := new(GetResponse)
err := c.cc.Invoke(ctx, State_Get_FullMethodName, in, out, opts...)
if err != nil {
return nil, err
}
return out, nil
}
func (c *stateClient) List(ctx context.Context, in *ListRequest, opts ...grpc.CallOption) (State_ListClient, error) {
stream, err := c.cc.NewStream(ctx, &State_ServiceDesc.Streams[0], State_List_FullMethodName, opts...)
if err != nil {
return nil, err
}
x := &stateListClient{stream}
if err := x.ClientStream.SendMsg(in); err != nil {
return nil, err
}
if err := x.ClientStream.CloseSend(); err != nil {
return nil, err
}
return x, nil
}
type State_ListClient interface {
Recv() (*ListResponse, error)
grpc.ClientStream
}
type stateListClient struct {
grpc.ClientStream
}
func (x *stateListClient) Recv() (*ListResponse, error) {
m := new(ListResponse)
if err := x.ClientStream.RecvMsg(m); err != nil {
return nil, err
}
return m, nil
}
func (c *stateClient) Create(ctx context.Context, in *CreateRequest, opts ...grpc.CallOption) (*CreateResponse, error) {
out := new(CreateResponse)
err := c.cc.Invoke(ctx, State_Create_FullMethodName, in, out, opts...)
if err != nil {
return nil, err
}
return out, nil
}
func (c *stateClient) Update(ctx context.Context, in *UpdateRequest, opts ...grpc.CallOption) (*UpdateResponse, error) {
out := new(UpdateResponse)
err := c.cc.Invoke(ctx, State_Update_FullMethodName, in, out, opts...)
if err != nil {
return nil, err
}
return out, nil
}
func (c *stateClient) Destroy(ctx context.Context, in *DestroyRequest, opts ...grpc.CallOption) (*DestroyResponse, error) {
out := new(DestroyResponse)
err := c.cc.Invoke(ctx, State_Destroy_FullMethodName, in, out, opts...)
if err != nil {
return nil, err
}
return out, nil
}
func (c *stateClient) Watch(ctx context.Context, in *WatchRequest, opts ...grpc.CallOption) (State_WatchClient, error) {
stream, err := c.cc.NewStream(ctx, &State_ServiceDesc.Streams[1], State_Watch_FullMethodName, opts...)
if err != nil {
return nil, err
}
x := &stateWatchClient{stream}
if err := x.ClientStream.SendMsg(in); err != nil {
return nil, err
}
if err := x.ClientStream.CloseSend(); err != nil {
return nil, err
}
return x, nil
}
type State_WatchClient interface {
Recv() (*WatchResponse, error)
grpc.ClientStream
}
type stateWatchClient struct {
grpc.ClientStream
}
func (x *stateWatchClient) Recv() (*WatchResponse, error) {
m := new(WatchResponse)
if err := x.ClientStream.RecvMsg(m); err != nil {
return nil, err
}
return m, nil
}
// StateServer is the server API for State service.
// All implementations must embed UnimplementedStateServer
// for forward compatibility
type StateServer interface {
// Get a resource by type and ID.
//
// If a resource is not found, error is returned.
Get(context.Context, *GetRequest) (*GetResponse, error)
// List resources by type.
List(*ListRequest, State_ListServer) error
// Create a resource.
//
// If a resource already exists, Create returns an error.
Create(context.Context, *CreateRequest) (*CreateResponse, error)
// Update a resource.
//
// If a resource doesn't exist, error is returned.
// On update current version of resource `new` in the state should match
// curVersion, otherwise conflict error is returned.
Update(context.Context, *UpdateRequest) (*UpdateResponse, error)
// Destroy a resource.
//
// If a resource doesn't exist, error is returned.
// If a resource has pending finalizers, error is returned.
Destroy(context.Context, *DestroyRequest) (*DestroyResponse, error)
// Watch state of a resource by (namespace, type) or a specific resource by (namespace, type, id).
//
// It's fine to watch for a resource which doesn't exist yet.
// Watch is canceled when context gets canceled.
// Watch sends initial resource state as the very first event on the channel,
// and then sends any updates to the resource as events.
Watch(*WatchRequest, State_WatchServer) error
mustEmbedUnimplementedStateServer()
}
// UnimplementedStateServer must be embedded to have forward compatible implementations.
type UnimplementedStateServer struct {
}
func (UnimplementedStateServer) Get(context.Context, *GetRequest) (*GetResponse, error) {
return nil, status.Errorf(codes.Unimplemented, "method Get not implemented")
}
func (UnimplementedStateServer) List(*ListRequest, State_ListServer) error {
return status.Errorf(codes.Unimplemented, "method List not implemented")
}
func (UnimplementedStateServer) Create(context.Context, *CreateRequest) (*CreateResponse, error) {
return nil, status.Errorf(codes.Unimplemented, "method Create not implemented")
}
func (UnimplementedStateServer) Update(context.Context, *UpdateRequest) (*UpdateResponse, error) {
return nil, status.Errorf(codes.Unimplemented, "method Update not implemented")
}
func (UnimplementedStateServer) Destroy(context.Context, *DestroyRequest) (*DestroyResponse, error) {
return nil, status.Errorf(codes.Unimplemented, "method Destroy not implemented")
}
func (UnimplementedStateServer) Watch(*WatchRequest, State_WatchServer) error {
return status.Errorf(codes.Unimplemented, "method Watch not implemented")
}
func (UnimplementedStateServer) mustEmbedUnimplementedStateServer() {}
// UnsafeStateServer may be embedded to opt out of forward compatibility for this service.
// Use of this interface is not recommended, as added methods to StateServer will
// result in compilation errors.
type UnsafeStateServer interface {
mustEmbedUnimplementedStateServer()
}
func RegisterStateServer(s grpc.ServiceRegistrar, srv StateServer) {
s.RegisterService(&State_ServiceDesc, srv)
}
func _State_Get_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
in := new(GetRequest)
if err := dec(in); err != nil {
return nil, err
}
if interceptor == nil {
return srv.(StateServer).Get(ctx, in)
}
info := &grpc.UnaryServerInfo{
Server: srv,
FullMethod: State_Get_FullMethodName,
}
handler := func(ctx context.Context, req interface{}) (interface{}, error) {
return srv.(StateServer).Get(ctx, req.(*GetRequest))
}
return interceptor(ctx, in, info, handler)
}
func _State_List_Handler(srv interface{}, stream grpc.ServerStream) error {
m := new(ListRequest)
if err := stream.RecvMsg(m); err != nil {
return err
}
return srv.(StateServer).List(m, &stateListServer{stream})
}
type State_ListServer interface {
Send(*ListResponse) error
grpc.ServerStream
}
type stateListServer struct {
grpc.ServerStream
}
func (x *stateListServer) Send(m *ListResponse) error {
return x.ServerStream.SendMsg(m)
}
func _State_Create_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
in := new(CreateRequest)
if err := dec(in); err != nil {
return nil, err
}
if interceptor == nil {
return srv.(StateServer).Create(ctx, in)
}
info := &grpc.UnaryServerInfo{
Server: srv,
FullMethod: State_Create_FullMethodName,
}
handler := func(ctx context.Context, req interface{}) (interface{}, error) {
return srv.(StateServer).Create(ctx, req.(*CreateRequest))
}
return interceptor(ctx, in, info, handler)
}
func _State_Update_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
in := new(UpdateRequest)
if err := dec(in); err != nil {
return nil, err
}
if interceptor == nil {
return srv.(StateServer).Update(ctx, in)
}
info := &grpc.UnaryServerInfo{
Server: srv,
FullMethod: State_Update_FullMethodName,
}
handler := func(ctx context.Context, req interface{}) (interface{}, error) {
return srv.(StateServer).Update(ctx, req.(*UpdateRequest))
}
return interceptor(ctx, in, info, handler)
}
func _State_Destroy_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
in := new(DestroyRequest)
if err := dec(in); err != nil {
return nil, err
}
if interceptor == nil {
return srv.(StateServer).Destroy(ctx, in)
}
info := &grpc.UnaryServerInfo{
Server: srv,
FullMethod: State_Destroy_FullMethodName,
}
handler := func(ctx context.Context, req interface{}) (interface{}, error) {
return srv.(StateServer).Destroy(ctx, req.(*DestroyRequest))
}
return interceptor(ctx, in, info, handler)
}
func _State_Watch_Handler(srv interface{}, stream grpc.ServerStream) error {
m := new(WatchRequest)
if err := stream.RecvMsg(m); err != nil {
return err
}
return srv.(StateServer).Watch(m, &stateWatchServer{stream})
}
type State_WatchServer interface {
Send(*WatchResponse) error
grpc.ServerStream
}
type stateWatchServer struct {
grpc.ServerStream
}
func (x *stateWatchServer) Send(m *WatchResponse) error {
return x.ServerStream.SendMsg(m)
}
// State_ServiceDesc is the grpc.ServiceDesc for State service.
// It's only intended for direct use with grpc.RegisterService,
// and not to be introspected or modified (even as a copy)
var State_ServiceDesc = grpc.ServiceDesc{
ServiceName: "cosi.resource.State",
HandlerType: (*StateServer)(nil),
Methods: []grpc.MethodDesc{
{
MethodName: "Get",
Handler: _State_Get_Handler,
},
{
MethodName: "Create",
Handler: _State_Create_Handler,
},
{
MethodName: "Update",
Handler: _State_Update_Handler,
},
{
MethodName: "Destroy",
Handler: _State_Destroy_Handler,
},
},
Streams: []grpc.StreamDesc{
{
StreamName: "List",
Handler: _State_List_Handler,
ServerStreams: true,
},
{
StreamName: "Watch",
Handler: _State_Watch_Handler,
ServerStreams: true,
},
},
Metadata: "v1alpha1/state.proto",
}