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codec.go
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/
codec.go
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package types
import (
"github.com/cosmos/cosmos-sdk/codec"
"github.com/cosmos/cosmos-sdk/codec/types"
sdk "github.com/cosmos/cosmos-sdk/types"
)
// RegisterLegacyAminoCodec registers the necessary x/liquidstaking interfaces and concrete types
// on the provided LegacyAmino codec. These types are used for Amino JSON serialization.
func RegisterLegacyAminoCodec(cdc *codec.LegacyAmino) {
}
// RegisterInterfaces registers the x/liquidstaking interfaces types with the interface registry.
func RegisterInterfaces(registry types.InterfaceRegistry) {
registry.RegisterImplementations(
(*sdk.Msg)(nil),
&MsgLiquidStake{},
&MsgLiquidUnstake{},
)
}
var (
amino = codec.NewLegacyAmino()
// ModuleCdc references the global x/liquidstaking module codec. Note, the codec
// should ONLY be used in certain instances of tests and for JSON encoding as Amino
// is still used for that purpose.
//
// The actual codec used for serialization should be provided to x/liquidstaking and
// defined at the application level.
ModuleCdc = codec.NewAminoCodec(amino)
)