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Implemented basic PBR materials into assimp.
This adds the following texture types:
BASE_COLOR
NORMAL_CAMERA
EMISSION_COLOR
METALNESS
DIFFUSE_ROUGHNESS
Add support for importing GLTF2 animations.
The text was updated successfully, but these errors were encountered:
https://github.com/assimp/assimp/releases/tag/v5.0.0 (2d2889f)
I think it's very important update:
The text was updated successfully, but these errors were encountered: