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This repository has been archived by the owner on Jan 9, 2022. It is now read-only.

[BUG] Broken Sun Shadows #1

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craftablescience opened this issue Feb 9, 2021 · 0 comments
Closed

[BUG] Broken Sun Shadows #1

craftablescience opened this issue Feb 9, 2021 · 0 comments
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bug Something isn't working wontfix This will not be worked on

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@craftablescience
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craftablescience commented Feb 9, 2021

I will not fix this.

Description: Shadows from the sun sometimes flicker, and past about 100 units they disappear.

Why: I'm terrible at fine-tuning the shadow settings, and honestly I don't know if there is a hardcoded limit to OpenGLES2 shadows. If anyone else knows how to fix it feel free.

This bug will likely be resolved regardless when Godot 4.0 releases.

@craftablescience craftablescience added the wontfix This will not be worked on label Feb 9, 2021
@craftablescience craftablescience added the bug Something isn't working label Feb 11, 2021
@craftablescience craftablescience pinned this issue Mar 1, 2021
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