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This repository has been archived by the owner on Feb 7, 2020. It is now read-only.
Extra attributes should be specifiable (by default, generic object class makes objects takeable by player and creatures) that allow the game developer to say that certain objects can't be taken by the player and also that they can't be taken by creatures (this behavior can always be overridden by a script.)
The text was updated successfully, but these errors were encountered:
Extra attributes should be specifiable (by default, generic object class makes objects takeable by player and creatures) that allow the game developer to say that certain objects can't be taken by the player and also that they can't be taken by creatures (this behavior can always be overridden by a script.)
The text was updated successfully, but these errors were encountered: