Skip to content
This repository has been archived by the owner on Feb 7, 2020. It is now read-only.

Specify whether or not an object can be taken #44

Closed
crankycyclops opened this issue Dec 3, 2012 · 0 comments
Closed

Specify whether or not an object can be taken #44

crankycyclops opened this issue Dec 3, 2012 · 0 comments
Assignees
Milestone

Comments

@crankycyclops
Copy link
Owner

Extra attributes should be specifiable (by default, generic object class makes objects takeable by player and creatures) that allow the game developer to say that certain objects can't be taken by the player and also that they can't be taken by creatures (this behavior can always be overridden by a script.)

Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Projects
None yet
Development

No branches or pull requests

1 participant