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Add an inventory (noun step 3) #5
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Can break this down into three tasks:
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I've got the data structures implemented. |
Finished writing code to disambiguate between objects with the same names (due to synonyms.) I now have a stub function which will soon handle removing the object from the room when we pick it up. |
looking at object should operate on both inventory and room items. Dropping an item should only operate on inventory items. Taking an item has already been implemented (almost) and only operates on objects in the room. |
Dropping objects is a success! |
Added command to list objects in a user's inventory. |
All i have left before I can close this ticket is to implement the look command for objects (look currently only works for rooms.) |
Done with actionLook. Closing this out! |
Add a listable inventory to keep track of objects the user owns.
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