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I will look into urandom. I was almost thinking it would be cool to implement a simulation of a riffle shuffle (http://en.wikipedia.org/wiki/Shuffling#Riffle). Although randomness would still be just as valid of an issue and the end user probably wouldn't ever care or even know.
I'd suggest you change your random function.
I'm not a pythonist myself, but something that seeds from urandom would be better. https://docs.python.org/3/library/os.html#os.urandom
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