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Since this is a mac native app it's probably a better idea to write it in Swift.
Rust has been handy for the basic v0.x.x releases but limitations are showing in the cocoa bindings that is just going to create more effort to work around going forward.
v1.0.0 will be the target for the rewrite. It should have all the same basic functionality as v0.1.1 and run with similar performance (0.1% cpu usage, 8-10MB RAM) if possible
The text was updated successfully, but these errors were encountered:
Since this is a mac native app it's probably a better idea to write it in Swift.
Rust has been handy for the basic
v0.x.x
releases but limitations are showing in thecocoa
bindings that is just going to create more effort to work around going forward.v1.0.0
will be the target for the rewrite. It should have all the same basic functionality asv0.1.1
and run with similar performance (0.1% cpu usage, 8-10MB RAM) if possibleThe text was updated successfully, but these errors were encountered: