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Swift rewrite #17

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curtistarr opened this issue Apr 30, 2022 · 0 comments · May be fixed by #18
Open

Swift rewrite #17

curtistarr opened this issue Apr 30, 2022 · 0 comments · May be fixed by #18
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enhancement New feature or request
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@curtistarr
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curtistarr commented Apr 30, 2022

Since this is a mac native app it's probably a better idea to write it in Swift.

Rust has been handy for the basic v0.x.x releases but limitations are showing in the cocoa bindings that is just going to create more effort to work around going forward.

v1.0.0 will be the target for the rewrite. It should have all the same basic functionality as v0.1.1 and run with similar performance (0.1% cpu usage, 8-10MB RAM) if possible

@curtistarr curtistarr added the enhancement New feature or request label Apr 30, 2022
@curtistarr curtistarr added this to the v1.0.0 milestone Apr 30, 2022
@curtistarr curtistarr self-assigned this Apr 30, 2022
@curtistarr curtistarr changed the title Swift re-write Swift rewrite Apr 30, 2022
@curtistarr curtistarr pinned this issue Apr 30, 2022
@curtistarr curtistarr linked a pull request May 1, 2022 that will close this issue
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