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CWolfs/README.md

πŸ‘‹ Hey there πŸ‘‹

I'm Richard. I design and develop 'cool things'.

I've been developing for over 16 years so I've worked as a backend, frontend, fullstack and games developer. You'll often see me making new business ideas, open source tooling or game mods. I'm a problem solver.

🌐 Portfolio 🌐

Check out my portfolio to see some pictures and write ups of some of the freelance contract work and projects I've done.

πŸ‘‰ More About Me πŸ‘ˆ

πŸ”­ I’m currently working on various business ideas, open source tools and BattleTech game mods

πŸ“« Find me: Email | Website | Youtube | Twitter | Mastodon | LinkedIn

⚑ Interesting Things ⚑

See my portfolio for many more interesting projects but here are some that are hosted on GitHub.

  • ConverseTek - Reverse engineered binary conversation files for BattleTech and created a nice-to-use tool for creating/editing them. The only way for modders to be able to create any conversation of this type.

  • Mission Control - A large BattleTech mod that expands on many aspects of the game. A core mod in the community. Used by all the major modpacks (RogueTech, BattleTech: Advanced, BEX and others).

  • Mission Control Designer - Built a mission editor for BattleTech as an in-game mod. This involved years of work to slowly piece together the mission format and inject extensive user interface into the game to allow for an editor flow with validation.

  • React-Native-Keychain Contributions - Contributed to React-Native-Keychain to add support for a new form of RSA padding (OAEP) & fix Android KeyStore unlock timeout issues related to biometrics

πŸ’» Languages πŸ’»

I don't limit myself to specific languages or frameworks so I tend to pick up a lot as I go. Below are some of the languages and frameworks I've used for at least one sizable project within a recent timeframe.

Languages: Typescript, Javascript, C#, C++, Lua, C++

Frameworks: React, React Native, NextJS, Node, Laravel

Visit my portfolio and CV for a full breakdown. Enjoy looking through my projects! πŸ‘‹

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  1. ConverseTek ConverseTek Public

    Conversation editor for HBS's Battletech

    TypeScript 16 2

  2. ExtendedConversations ExtendedConversations Public

    A utility mod for HBS' BattleTech to provide more conversation functionality

    C# 7

  3. MissionControl MissionControl Public

    A HBS BattleTech mod that provides a framework for runtime modifications of the contracts and encounters.

    C# 21 13

  4. BTDebug BTDebug Public

    HBS BattleTech debug mod

    C# 6 3

  5. DarkCrew DarkCrew Public

    Visual BattleTech mod to change the Argo crew to a 'dark' version of themselves.

    C# 2

  6. react-native-keychain react-native-keychain Public

    Forked from oblador/react-native-keychain

    πŸ”‘ Keychain Access for React Native

    Java