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This repository has been archived by the owner on Mar 3, 2022. It is now read-only.

Releases

Cyrielle edited this page Feb 27, 2020 · 16 revisions

RELEASES CHANGELOGS


C++ versions :
  • Alpha 0.16 "Nitrogen" (August 2019): OpMon battle maturation, game menu and EuviCity
  • Alpha 0.15 "Iron" (August 2018): First OpMon battle
  • Alpha 0.14 "Helium" (February 2018): Code reorganization and new map system
  • Alpha 0.13 "Hydrogen" (October 2017): Added the first NPC (The professor Kiwai) and many code improvements
  • Alpha 0.12 (July 2017): Added many events (Talking, Doors, etc...)
  • Alpha 0.11 (June 2017): Updated Options menu (add full screen mode) and add the first event
  • Alpha 0.10 (May 2017): Added the first city map, without events, and a "Options" menu
  • Alpha 0.9 (March 2017): End of the work on the intro scene. Adding a title screen and early of the map (without insides houses)
  • Alpha 0.8 (February 2017): Switching to GUI and introduction scene + professor dialog

Java versions (Java versions were just fighting without graphics):
  • Alpha 0.7 (december 2016): Player gestion and items gestion
  • Alpha 0.6 (november 2016): Bug fixes
  • Alpha 0.5 (november 2016): Bug fixes
  • Alpha 0.4 (october 2016): Add double type gestion
  • Alpha 0.3 (october 2016): Update fighting system
  • Alpha 0.2 (september 2016): Add statues and types
  • Alpha 0.1 (september 2016): Fighting system base creation