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Releases: daipenger/minema

Minema v3.2.2-ShaderSynchronizingEdition for MC 1.11

07 Dec 17:35
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  • Compatible with Forge 1.11
  • Added a warning message that tick and shader sync will not work on remote servers (you have to record in singleplayer)

Minema v3.2.1-ShaderSynchronizingEdition for MC 1.10.2

06 Aug 12:35
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Config is now saved again (bug that was introduced in the official v3.2)
Fixed shaders not being correctly synchronized ONLY IF engine speed was not 1.0

The attached jar file still shows "v3.2-ShaderSynchronizingEdition" ingame, that is correct though and I have just not changed it

Minema v3.2-ShaderSynchronizingEdition for MC 1.10.2

01 Aug 10:22
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Enable the Synchronize feature and the frameTimeCounter will now also be synchronized resulting in synchronized shader animations.
Works with the inbuilt shader mod of OptiFine.

Minema v3.2 for MC 1.10.2

30 Jul 14:33
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This is purely an update to 1.10.2 of the official v3.2 (https://github.com/ata4/minema/releases/tag/v3.2)

I have deleted all of my old unofficial releases because the official v3.2 exists for 1.9.4 and 1.9.
ata4 accepted my pull requests and all my previous work is contained in v3.2.
This release may also be deleted after ata4 releases an official 1.10.2 version.

Standalone ffmpeg encoder for Windows 64 bit: https://ffmpeg.zeranoe.com/builds/win64/static/ffmpeg-3.0.1-win64-static.7z (contained in /bin inside the archive)