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Non-fixed end-points when sculpting edges #69

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algorev opened this issue Nov 23, 2016 · 3 comments
Open

Non-fixed end-points when sculpting edges #69

algorev opened this issue Nov 23, 2016 · 3 comments

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@algorev
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algorev commented Nov 23, 2016

I think the behavior of the spline where the extremities react differently to drag and drop than the others should be removed, because it prevents someone who reshaped a spline to reshape the extremities the way they want to.

@algorev
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algorev commented Nov 30, 2016

No, i just understood how to work around it and i understood the purpose.

@algorev algorev closed this as completed Nov 30, 2016
@dalboris
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Thanks for the feedback anyway! Note that I did debate for a long time this behavior of extremities. I think a good solution is to implement more "sculpt tools", and one of them should behave the same for extremities as for the interior of edges.

@algorev
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algorev commented Dec 1, 2016

Good idea! Shall we reopen this?

@algorev algorev reopened this Dec 1, 2016
@dalboris dalboris changed the title Splines and lines Non-fixed end-points when sculpting edges Dec 1, 2016
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