-
Notifications
You must be signed in to change notification settings - Fork 0
/
ConstraintEdge.h
83 lines (72 loc) · 2.17 KB
/
ConstraintEdge.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
/**
* @file ConstraintEdge.h
* @author Dan R. Lipsa
* @date 28 Apr. 2011
* @ingroup data model
* @brief Edge on a constraint approximated with a sequence of points.
*/
#ifndef __CONSTRAINT_EDGE_H__
#define __CONSTRAINT_EDGE_H__
#include "ApproximationEdge.h"
class ExpressionTree;
class ParsingData;
/**
* @brief Edge on a constraint approximated with a sequence of points.
*/
class ConstraintEdge : public ApproximationEdge
{
public:
ConstraintEdge (ParsingData* parsingData,
const boost::shared_ptr<Vertex>& begin,
const boost::shared_ptr<Vertex>& end,
size_t id,
vector< pair<size_t, size_t> >* pointsToFix,
size_t bodyIndex);
ConstraintEdge (const ConstraintEdge& ce);
void FixPointsConcaveOrConvex ();
G3D::Vector3 CalculatePointMulti (
size_t i, bool* success,
G3D::Vector2 previousTimeStepPoint) const
{
return calculatePointMulti (i, success, &previousTimeStepPoint);
}
void ChoosePoint (size_t i, const G3D::Vector3& p);
protected:
boost::shared_ptr<Edge> Clone () const;
virtual boost::shared_ptr<Edge> createDuplicate (
const OOBox& originalDomain,
const G3D::Vector3& newBegin, VertexSet* vertexSet) const;
private:
enum Side
{
SIDE_PLUS,
SIDE_MINUS,
SIDE_ZERO,
SIDE_INVALID
};
private:
G3D::Vector3 calculatePointMulti (
size_t i, bool* success,
const G3D::Vector2* previousTimeStepPoint = 0) const;
void cachePoints ();
void fixPoint (size_t i, const vector<Side>& side, Side correctSide);
void fixPointInTriple (size_t i, Side correctSide);
void calculateSide (vector<Side>* side,
size_t* countPlus, size_t* countMinus,
size_t* countZero, size_t* countInvalid);
Side calculateCorrectSide (
size_t countPlus, size_t countMinus, size_t countZero);
float calculateScore (
size_t countPlus, size_t countMinus, size_t countZero,
size_t countInvalid);
size_t storePointsToFix (
vector< pair<size_t, size_t> >* pointsToFix, size_t bodyIndex);
float distanceToNeighbors (G3D::Vector3 point, size_t i);
private:
ParsingData* m_parsingData;
vector<bool> m_valid;
};
#endif //__CONSTRAINT_EDGE_H__
// Local Variables:
// mode: c++
// End: