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state.go
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state.go
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/*
Copyright 2014 CoreOS, Inc.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
package agent
import (
"fmt"
"path"
"github.com/coreos/fleet/job"
"github.com/coreos/fleet/log"
"github.com/coreos/fleet/machine"
)
type AgentState struct {
MState *machine.MachineState
Units map[string]*job.Unit
}
func NewAgentState(ms *machine.MachineState) *AgentState {
return &AgentState{
MState: ms,
Units: make(map[string]*job.Unit),
}
}
func (as *AgentState) unitScheduled(name string) bool {
return as.Units[name] != nil
}
// hasConflict determines whether there are any known conflicts with the given Unit
func (as *AgentState) hasConflict(pUnitName string, pConflicts []string) (found bool, conflict string) {
for _, eUnit := range as.Units {
if pUnitName == eUnit.Name {
continue
}
for _, pConflict := range pConflicts {
if globMatches(pConflict, eUnit.Name) {
found = true
conflict = eUnit.Name
return
}
}
for _, eConflict := range eUnit.Conflicts() {
if globMatches(eConflict, pUnitName) {
found = true
conflict = eUnit.Name
return
}
}
}
return
}
func globMatches(pattern, target string) bool {
matched, err := path.Match(pattern, target)
if err != nil {
log.V(1).Infof("Received error while matching pattern '%s': %v", pattern, err)
}
return matched
}
// AbleToRun determines if an Agent can run the provided Job based on
// the Agent's current state. A boolean indicating whether this is the
// case or not is returned. The following criteria is used:
// - Agent must meet the Job's machine target requirement (if any)
// - Agent must have all of the Job's required metadata (if any)
// - Agent must have all required Peers of the Job scheduled locally (if any)
// - Job must not conflict with any other Units scheduled to the agent
func (as *AgentState) AbleToRun(j *job.Job) (bool, string) {
if tgt, ok := j.RequiredTarget(); ok && !as.MState.MatchID(tgt) {
return false, fmt.Sprintf("agent ID %q does not match required %q", as.MState.ID, tgt)
}
metadata := j.RequiredTargetMetadata()
if len(metadata) != 0 {
if !machine.HasMetadata(as.MState, metadata) {
return false, "local Machine metadata insufficient"
}
}
peers := j.Peers()
if len(peers) != 0 {
for _, peer := range peers {
if !as.unitScheduled(peer) {
return false, fmt.Sprintf("required peer Unit(%s) is not scheduled locally", peer)
}
}
}
if cExists, cJobName := as.hasConflict(j.Name, j.Conflicts()); cExists {
return false, fmt.Sprintf("found conflict with locally-scheduled Unit(%s)", cJobName)
}
return true, ""
}