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file_backed_device.go
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file_backed_device.go
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/* This file is part of copyondemand.
*
* Copyright © 2020 Datto, Inc.
* Author: Bryan Ehrlich <behrlich@datto.com>
*
* Licensed under the Apache Software License, Version 2.0
* Fedora-License-Identifier: ASL 2.0
* SPDX-2.0-License-Identifier: Apache-2.0
* SPDX-3.0-License-Identifier: Apache-2.0
*
* copyondemand is free software.
* For more information on the license, see LICENSE.
* For more information on free software, see <https://www.gnu.org/philosophy/free-sw.en.html>.
*
* You may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package copyondemand
import (
"context"
"errors"
"fmt"
"io"
"os"
"path/filepath"
"sync"
"github.com/sirupsen/logrus"
)
// FileBackedDevice is the main BUSE driver object.
// The BUSE driver calls functions on this struct when associated read/write operations are sent from the kernel.
type FileBackedDevice struct {
Source *SyncSource
BackingFile *SyncFile
nbdFile string
processFiles []string
terminationContext context.Context
terminationFunction context.CancelFunc
terminationWaitGroup *sync.WaitGroup
blockMap *blockMap
blockMapIntentLogger *blockMapIntentLogger
dirtyBlockMap *dirtyBlockMap
bufferPool *bytePool
writerQueue *WriterQueue
rangeLocker *RangeLocker
diskActionTracker *diskActionTracker
blockRangePool *sync.Pool
isSyncedCtx context.Context
SetSynced context.CancelFunc
resumable bool
log *logrus.Logger
bd *buseDevice
enableBackgroundSync bool
copyRateBytesPerSecond uint64
copyRateLock *sync.Mutex
}
// DriverConfig contains the needed data to construct a driver
// If you are using a traditional filesystem (i.e. not overwriting
// the source or backing file interfaces) you can use NewFileBackedDevice
// to construct a driver based on on-disk file names.
type DriverConfig struct {
Source *SyncSource
Backing *SyncFile
NbdFileName string
ProcessFiles []string
Fs FileSystem
Log *logrus.Logger
EnableBackgroundSync bool
Resumable bool
}
// NewFileBackedDevice constructs a FileBackedDevice based on a source file
func NewFileBackedDevice(
sourceFileName string,
backingFileName string,
nbdFileName string,
processFiles []string,
fs FileSystem,
log *logrus.Logger,
enableBackgroundSync bool,
resumable bool,
) (*FileBackedDevice, error) {
sourceFileInfo, err := fs.Stat(sourceFileName)
if err != nil {
return nil, fmt.Errorf("source file %s does not exist", sourceFileName)
}
size := uint64(sourceFileInfo.Size())
f, err := fs.OpenFile(sourceFileName, os.O_RDWR, 0755)
if err != nil {
return nil, fmt.Errorf("cannot open provided file: %s", err)
}
sourceFile := &SyncSource{File: f, Size: size}
backingExists := false
if _, err := fs.Stat(backingFileName); err == nil {
backingExists = true
if !resumable {
return nil, fmt.Errorf("the backing file %s already exists", backingFileName)
}
}
backingFileRoot := filepath.Dir(backingFileName)
if _, err := fs.Stat(backingFileRoot); err != nil {
return nil, fmt.Errorf("the backing file root directory %s does not exist", backingFileRoot)
}
backingFp, err := fs.OpenFile(backingFileName, os.O_RDWR|os.O_CREATE, 0755)
if err != nil {
return nil, fmt.Errorf("Cannot open backing file: %s", err)
}
if !backingExists {
err = backingFp.Truncate(int64(size))
if err != nil {
return nil, fmt.Errorf("could not truncate backing file: %s", err)
}
}
backingFile := &SyncFile{File: backingFp, Size: size}
config := &DriverConfig{
Source: sourceFile,
Backing: backingFile,
NbdFileName: nbdFileName,
ProcessFiles: processFiles,
Fs: fs,
Log: log,
EnableBackgroundSync: enableBackgroundSync,
Resumable: resumable,
}
return New(config)
}
// New constructs a FileBackedDevice with potentially overwritten
// source and backing file interfaces. If you are using a traditional
// filesystem (i.e. not overwriting the source or backing file interfaces)
// you can use NewFileBackedDevice to construct a driver based on on-disk
// file names.
func New(config *DriverConfig) (*FileBackedDevice, error) {
config, err := setDefaultsAndCopy(config)
if err != nil {
return nil, err
}
blockRangePool := &sync.Pool{
New: func() interface{} {
return &BlockRange{}
},
}
totalBlocks := (config.Source.Size / BlockSize) + 1
blockMap := newBlockMap(totalBlocks, config.Log)
dirtyBlockMap := newDirtyBlockMap(config.Log)
bufferPool := newBytePool(config.Log)
writerQueue := NewWriterQueue()
rangeLocker := NewRangeLocker(blockRangePool)
diskActionTracker := newDiskActionTracker()
backingInfo, err := config.Backing.File.Stat()
if err != nil {
return nil, err
}
backingFileName := backingInfo.Name()
blockMapIntentLogger := newBlockMapIntentLogger(bufferPool, config.Fs, backingFileName, config.Log)
isSyncedCtx, setSynced := context.WithCancel(context.Background())
driver := &FileBackedDevice{
Source: config.Source,
BackingFile: config.Backing,
nbdFile: config.NbdFileName,
blockMap: blockMap,
blockMapIntentLogger: blockMapIntentLogger,
dirtyBlockMap: dirtyBlockMap,
bufferPool: bufferPool,
writerQueue: writerQueue,
rangeLocker: rangeLocker,
diskActionTracker: diskActionTracker,
blockRangePool: blockRangePool,
isSyncedCtx: isSyncedCtx,
SetSynced: setSynced,
resumable: config.Resumable,
log: config.Log,
copyRateBytesPerSecond: defaultMaxMachineBytesPerSecond,
copyRateLock: &sync.Mutex{},
}
return driver, nil
}
func setDefaultsAndCopy(config *DriverConfig) (*DriverConfig, error) {
newConfig := &DriverConfig{
Source: config.Source,
Backing: config.Backing,
NbdFileName: config.NbdFileName,
ProcessFiles: append([]string(nil), config.ProcessFiles...),
Fs: config.Fs,
Log: config.Log,
EnableBackgroundSync: config.EnableBackgroundSync,
Resumable: config.Resumable,
}
if newConfig.Log == nil {
newConfig.Log = logrus.StandardLogger()
}
if newConfig.Source == nil {
err := errors.New("Source file cannot be nil")
newConfig.Log.Error(err)
return nil, err
}
if newConfig.Backing == nil {
err := errors.New("Backing file cannot be nil")
newConfig.Log.Error(err)
return nil, err
}
if len(newConfig.NbdFileName) == 0 {
err := errors.New("Nbd file name must be provided")
newConfig.Log.Error(err)
return nil, err
}
if newConfig.Fs == nil {
newConfig.Fs = LocalFs{}
}
return newConfig, nil
}
// Connect is a blocking function that initiates the NBD device driver
func (d *FileBackedDevice) Connect() error {
d.Resume()
ctx, cancel := context.WithCancel(context.Background())
waitGroup := &sync.WaitGroup{}
d.terminationContext = ctx
d.terminationFunction = cancel
d.terminationWaitGroup = waitGroup
d.ProcessQueues(ctx, waitGroup)
if d.enableBackgroundSync && !d.IsFullySynced() {
go trackDynamicBandwidthLimit(ctx, waitGroup, d)
go syncAllBlocks(d)
}
if d.resumable {
d.EnqueueAllDirtyBlocks()
}
if d.bd == nil {
buseDevice, err := createNbdDevice(
d.nbdFile,
calculateNbdSize(d.Source.Size),
d,
newBytePool(d.log),
d.blockRangePool,
)
if err != nil {
return err
}
d.bd = buseDevice
}
return d.bd.connect()
}
// Disconnect terminates the NBD driver connection. This call blocks
// while write queues are flushing, and the intent log is finalizing.
// Ending the program without calling disconnect will be treated as a
// crash for the purposes of resuming.
func (d *FileBackedDevice) Disconnect() {
d.terminationFunction()
d.terminationWaitGroup.Wait()
if d.bd != nil {
d.bd.disconnect()
}
d.Finalize()
}
// GetBackgroundCopyRate gets the current background copy rate
func (d *FileBackedDevice) GetBackgroundCopyRate() uint64 {
var returnRate uint64
d.copyRateLock.Lock()
defer d.copyRateLock.Unlock()
returnRate = d.copyRateBytesPerSecond
return returnRate
}
// SetBackgroundCopyRate sets the current background copy rate
// Returns whether the value was updated
func (d *FileBackedDevice) SetBackgroundCopyRate(rateInBytesPerSecond uint64) bool {
d.copyRateLock.Lock()
defer d.copyRateLock.Unlock()
updated := d.copyRateBytesPerSecond != rateInBytesPerSecond
d.copyRateBytesPerSecond = rateInBytesPerSecond
return updated
}
// ProcessQueues is a non-blocking function that begins required background processing for
// this FileBackedDevice. Backgrounded processes increment the provided WaitGroup, and self
// terminate when cancellation is signalled on the provided Context.
func (d *FileBackedDevice) ProcessQueues(ctx context.Context, waitGroup *sync.WaitGroup) {
go processWriteQueue(d)
go d.diskActionTracker.processQueue(ctx, waitGroup)
go d.blockMapIntentLogger.periodicFlush(d)
}
// SampleRate returns the rate (in bytes per second) for the given interval
func (d *FileBackedDevice) SampleRate(actionType DiskActionType, intervalMilliseconds uint64) uint64 {
bytes := float64(d.diskActionTracker.Sample(actionType, intervalMilliseconds))
seconds := float64(intervalMilliseconds) / float64(1000)
return uint64(bytes / seconds)
}
// Resume reads any on-disk block maps that were written by previous executions
// and initialized the write intent log
func (d *FileBackedDevice) Resume() {
if d.resumable {
d.blockMapIntentLogger.init(d)
}
}
// Finalize runs any necessary cleanup tasks
func (d *FileBackedDevice) Finalize() {
if d.resumable {
d.blockMapIntentLogger.finalize(d)
}
}
// EnqueueAllDirtyBlocks adds all dirty blocks to the write queue
func (d *FileBackedDevice) EnqueueAllDirtyBlocks() {
dirtyBlocks := d.dirtyBlockMap.allDirtyBlocks()
for _, block := range dirtyBlocks {
d.enqueueDirtyWrite(block)
}
}
// TotalSyncedBlocks returns how many blocks are present on the backing file
func (d *FileBackedDevice) TotalSyncedBlocks() uint64 {
return d.blockMap.totalSynced()
}
// CheckSynced checks if the backing file is fully synced, and if so
// cancels the sync cancellation context
func (d *FileBackedDevice) CheckSynced() {
totalBlocks := (d.Source.Size / BlockSize) + 1
if d.TotalSyncedBlocks() == totalBlocks {
d.SetSynced()
}
}
// ReadAt is called by the BUSE driver in response to read requests from the kernel.
// * If there are no unsynced blocks in the range, pass through the read to the backing file
// * If there are unsynced blocks in the range
// - Do a continuous read from source from the first unsynced block => last unsynced block
// - Read any synced blocks from the backing file
// - If any unsynced blocks are dirty, reconcile them using the dirty block map
// - Enqueue the reconciled buffer to be flushed to disk
// - Return requested data to the user
func (d *FileBackedDevice) ReadAt(p []byte, off uint64) error {
d.log.Debugf("[FileBackedDevice] READ offset:%d len:%d", off, len(p))
if d.IsFullySynced() {
return d.readBacking(p, off)
}
affectedBlockRange := d.blockRangePool.Get().(*BlockRange)
defer d.blockRangePool.Put(affectedBlockRange)
getAffectedBlockRange(uint64(len(p)), off, affectedBlockRange)
firstUnsyncedBlock := int64(-1)
lastUnsyncedBlock := int64(-1)
// Note: we could perhaps come up with a better heuristic here,
// this avoids round trips at all costs by doing a continuous read
// from the source from the first unsynced block to the last unsynced
// block
for i := affectedBlockRange.Start; i <= affectedBlockRange.End; i++ {
if !d.blockMap.isSynced(i) {
if firstUnsyncedBlock == -1 {
firstUnsyncedBlock = int64(i)
}
lastUnsyncedBlock = int64(i)
}
}
if firstUnsyncedBlock == -1 {
// Fast path, all blocks are synced
return d.readBacking(p, off)
}
affectedLength := ((affectedBlockRange.End - affectedBlockRange.Start) + 1) * BlockSize
reconciliationBuffer := d.bufferPool.get(affectedLength)
unsyncedRangeStart := (uint64(firstUnsyncedBlock) - affectedBlockRange.Start) * BlockSize
unsyncedRangeEnd := (uint64(lastUnsyncedBlock+1) - affectedBlockRange.Start) * BlockSize
sourceBuffer := reconciliationBuffer[unsyncedRangeStart:unsyncedRangeEnd]
// Note: We don't yet have a range lock here, we're reading the blocks we think are not synced based
// on our race-y read of the block map. This means we may read blocks that eventually become synced.
// The tradeoff is that we've avoided locking our entire block range, so flushes can continue to happen
// in our affected range (if they exist).
err := d.readSource(sourceBuffer, uint64(firstUnsyncedBlock)*BlockSize)
if err != nil {
return err
}
d.rangeLocker.LockRange(affectedBlockRange.Start, affectedBlockRange.End)
defer d.rangeLocker.UnlockRange(affectedBlockRange.Start, affectedBlockRange.End)
// Fill in any synced blocks (from backing), and reconcile any dirty writes
for i := affectedBlockRange.Start; i <= affectedBlockRange.End; i++ {
currentBufferOffset := (i * BlockSize) - (affectedBlockRange.Start * BlockSize)
currentSlice := reconciliationBuffer[currentBufferOffset:(currentBufferOffset + BlockSize)]
// These backing reads are unbatched, can we batch them?
if d.blockMap.isSynced(i) {
err := d.readBacking(currentSlice, i*BlockSize)
if err != nil {
return err
}
} else if d.dirtyBlockMap.isDirty(i) {
dirtyBuffer := d.bufferPool.get(BlockSize)
err := d.readBacking(dirtyBuffer, i*BlockSize)
if err != nil {
return err
}
d.dirtyBlockMap.reconcileBlock(i, currentSlice, dirtyBuffer)
d.bufferPool.put(dirtyBuffer)
}
}
// At this point our reconciliationBuffer is fully in sync with reality.
// Copy to the response buffer, and enqueue the buffer for flushing.
alignedReadStart := off - (affectedBlockRange.Start * BlockSize)
syncSlice := reconciliationBuffer[alignedReadStart:(alignedReadStart + uint64(len(p)))]
copy(p, syncSlice)
writeAction := d.writerQueue.MakeWriteAction()
writeAction.actionType = WriteData
writeAction.startBlock = affectedBlockRange.Start
writeAction.endBlock = affectedBlockRange.End
writeAction.data = reconciliationBuffer
d.writerQueue.TryEnqueue(writeAction, 0)
return nil
}
// WriteAt is called by the BUSE driver in response to write requests from the kernel.
// * Write requests are always passed straight to the backing file
// * Any blocks in the middle of a write are considered "synced" since they are fully overwritten
// * Any partially written blocks are recorded in the dirty block map, and enqueued to be fixed by the flush queue
func (d *FileBackedDevice) WriteAt(p []byte, off uint64) error {
d.log.Debugf("[FileBackedDevice] WRITE offset:%d len:%d", off, len(p))
if d.IsFullySynced() {
return d.writeBacking(p, off)
}
writeLength := uint64(len(p))
affectedBlockRange := d.blockRangePool.Get().(*BlockRange)
defer d.blockRangePool.Put(affectedBlockRange)
getAffectedBlockRange(writeLength, off, affectedBlockRange)
d.rangeLocker.LockRange(affectedBlockRange.Start, affectedBlockRange.End)
defer d.rangeLocker.UnlockRange(affectedBlockRange.Start, affectedBlockRange.End)
wilTransaction := d.blockMapIntentLogger.getWriteTransaction()
// Starting at the first block _after_ start, and ending at the last block
// _before_ end. Mark blocks "synced". This makes sense because the blocks
// in the middle of a write will be fully overwritten, and we therefore
// never need to read the data from source. The first or last block being
// fully overwritten is handled below.
for i := affectedBlockRange.Start + 1; i < affectedBlockRange.End; i++ {
d.blockMap.setBlock(i, true)
wilTransaction.setEndBlock(i)
}
wilTransaction.setStartBlock(affectedBlockRange.Start + 1)
relativeWriteStart := off - (affectedBlockRange.Start * BlockSize)
if !d.blockMap.isSynced(affectedBlockRange.Start) {
// Calculate the range written in the start block
if relativeWriteStart == 0 && writeLength >= BlockSize {
// When the entire start block is written
d.blockMap.setBlock(affectedBlockRange.Start, true)
wilTransaction.setStartBlock(affectedBlockRange.Start)
} else {
// Part of the start block is written
startBlockWriteLength := writeLength
if relativeWriteStart+writeLength > BlockSize {
startBlockWriteLength = BlockSize - relativeWriteStart
}
d.dirtyBlockMap.recordWrite(affectedBlockRange.Start, relativeWriteStart, int(startBlockWriteLength))
d.enqueueDirtyWrite(affectedBlockRange.Start)
wilTransaction.recordDirtyWrite(d.blockMapIntentLogger, affectedBlockRange.Start, relativeWriteStart, int(startBlockWriteLength))
}
}
// Calculate the range written in the end block (if there is an end block)
if affectedBlockRange.Start != affectedBlockRange.End && !d.blockMap.isSynced(affectedBlockRange.End) {
// This write always overwrites the beginning of the last block
relativeEndWriteStart := uint64(0)
endBlockBoundary := affectedBlockRange.End * BlockSize
endBlockWriteLength := (off + writeLength) - endBlockBoundary
if endBlockWriteLength == BlockSize {
d.blockMap.setBlock(affectedBlockRange.End, true)
wilTransaction.setEndBlock(affectedBlockRange.End)
} else {
d.dirtyBlockMap.recordWrite(affectedBlockRange.End, relativeEndWriteStart, int(endBlockWriteLength))
d.enqueueDirtyWrite(affectedBlockRange.End)
wilTransaction.recordDirtyWrite(d.blockMapIntentLogger, affectedBlockRange.End, relativeEndWriteStart, int(endBlockWriteLength))
}
}
err := d.writeBacking(p, off)
if err != nil {
return err
}
// This location, and the fact that this is syncronous, is very important.
// After the write is performed on our backing file but before we return
// success to the kernel.
if d.resumable {
d.blockMapIntentLogger.flushWriteTransaction(wilTransaction)
} else {
d.blockMapIntentLogger.discardWriteTransaction(wilTransaction)
}
return nil
}
// DriverDisconnect is called by the BUSE driver in response to disconnect requests from the kernel.
func (d *FileBackedDevice) DriverDisconnect() {
d.log.Debug("[FileBackedDevice] DISCONNECT")
}
// Flush is called by the BUSE driver in response to flush requests from the kernel.
func (d *FileBackedDevice) Flush() error {
d.log.Debug("[FileBackedDevice] FLUSH")
err := d.BackingFile.File.Sync()
if err != nil {
return fmt.Errorf("could not sync backing file: %s", err)
}
return nil
}
// Trim is called by the BUSE driver in response to trim requests from the kernel.
func (d *FileBackedDevice) Trim(off, length uint64) error {
d.log.Debugf("[FileBackedDevice] TRIM offset:%d len:%d", off, length)
return nil
}
func (d *FileBackedDevice) writeBacking(p []byte, off uint64) error {
backingSize := d.BackingFile.Size
readSize := uint64(len(p))
trimmedBuffer := p
if off+readSize > backingSize {
trimmedLength := readSize - ((off + readSize) - backingSize)
trimmedBuffer = p[:trimmedLength]
}
writeLen, err := d.BackingFile.File.WriteAt(trimmedBuffer, int64(off))
d.diskActionTracker.recordAction(BackingWrite, uint64(writeLen))
if err != nil {
err = fmt.Errorf("could not write to backing file at offset %d: %s", off, err)
}
return err
}
func (d *FileBackedDevice) readBacking(p []byte, off uint64) error {
readLen, err := d.BackingFile.File.ReadAt(p, int64(off))
d.diskActionTracker.recordAction(BackingRead, uint64(readLen))
if err == io.EOF {
return nil
}
if err != nil {
err = fmt.Errorf("could not read from backing file at offset %d: %s", off, err)
}
return err
}
func (d *FileBackedDevice) readSource(p []byte, off uint64) error {
readLen, err := d.Source.File.ReadAt(p, int64(off))
d.diskActionTracker.recordAction(SourceRead, uint64(readLen))
if err == io.EOF {
return nil
}
if err != nil {
err = fmt.Errorf("could not read from source file at offset %d: %s", off, err)
}
return err
}
func (d *FileBackedDevice) enqueueDirtyWrite(block uint64) {
writeAction := d.writerQueue.MakeWriteAction()
writeAction.actionType = FixDirtyBlock
writeAction.startBlock = block
d.writerQueue.TryEnqueue(writeAction, 0)
}
// IsFullySynced returns true if the backing file is ready to use directly
func (d *FileBackedDevice) IsFullySynced() bool {
select {
case <-d.isSyncedCtx.Done():
return true
default:
return false
}
}
// Calculate the NBD device size by rounding up to the nearest nbdBlockSize
func calculateNbdSize(originalFileSize uint64) uint64 {
blockSizeRemainder := originalFileSize % nbdBlockSize
roundAddition := uint64(0)
if blockSizeRemainder != 0 {
roundAddition = nbdBlockSize - blockSizeRemainder
logrus.Warn(fmt.Sprintf("Source file not a multiple of NBD block size (%d), rounding up by %d bytes", nbdBlockSize, roundAddition))
}
return originalFileSize + roundAddition
}